Sorry if you know anything that isn't allowed. Also, it is not your hack if you simply omit the original coder's name/affiliation.
when u finish it be sure to make me test it bro it looks cool
Originally Posted by Machinima Trailer Vault
when u finish it be sure to make me test it bro it looks cool
He's not finishing anything, its already finished.
I didn't JUST chnage the name -_- I remade the WHOLE code. GTFO my thread.
@Machinima Trailer Vault
You got it
Give me the source code and I'll take a look at it .
Originally Posted by [Ghost]
I didn't JUST chnage the name -_- I remade the WHOLE code. GTFO my thread.
@Machinima Trailer Vault
You got it
dude shut up u dont own the site
Originally Posted by divers7
Give me the source code and I'll take a look at it .
typedef struct _Object* (__thiscall *lpGetCameraObject)(unsigned long ulCLTClientShell);
lpGetCameraObject GetCameraObject;
typedef int (__thiscall *lpGetMeIdxInPlayerInfoList)(unsigned long ulCLTClientShell);
lpGetMeIdxInPlayerInfoList GetMeIdxInPlayerInfoList;
typedef struct _st3rdPlayerInfo * (__thiscall *lpGet3rdPlayerInfoList)(unsigned long ulCLTClientShell);
lpGet3rdPlayerInfoList Get3rdPlayerInfoList;
typedef unsigned int (__thiscall *lpIsDeadState)(unsigned long ulCFX);
lpIsDeadState IsDeadState;
typedef void (__thiscall *lpDrawEngineString)(unsigned long ulBase, char *String, int x, int y, unsigned long Color, bool Shadow);
lpDrawEngineString DrawEngineString;