else if ( self.WepLevel >> 5 )
else if ( self.WepLevel >= 6 )
and pls dont spam omgself setClientDvar("perk_weapReloadMultiplier", "1.5");
self setClientDvar("perk_weapReloadMultiplier", 1.5);
else if ( self.WepLevel >> 5 )
xpHud setText( self.Curxp + self.xpTable["levelup"] );
xp = self.Curxp + self.xpTable["levelup"]; xpHud setText( xp );
self giveWeapon("ump45_silencer_mp", 0);
if ( self.health =< 0 )