Seens you made one I can assume you have no problems using a debugger on Engine.exe dumps, Every Engine dump I have tried has corrupted Option Header Information which wont allow me to load it into olly or IDA. I have a feeling its the Entry Point address that is corrupted in the headers, But maybe you could explain how you fixed Engine dump?
Seens you made one I can assume you have no problems using a debugger on Engine.exe dumps, Every Engine dump I have tried has corrupted Option Header Information which wont allow me to load it into olly or IDA. I have a feeling its the Entry Point address that is corrupted in the headers, But maybe you could explain how you fixed Engine dump?
never had to fix it but i would go to the debugger section for that around here buddy
i think i remember there being a engine dump fixer around here somewhere? (use search)
Originally Posted by CAFlames
simple player position [like in ESP] and a little d3d code should make it work
[if you know C++]
I hate you right now.
I hate everyone who say they are VIP CODERS or in your case "Extremely experienced" then come and ask for help in the save thing your VIP / Extremely experienced in.
It makes no logic since so what i will do is refuse to help you. Dont say something you aren't to be popular, i got popular from being epic with releases of my time.
and i look down on most of you on thing site but you might know more about combat arms than i know about DirectX
What i am saying is
You can be better at what you do than I am what I do, Still i am better at what you need.
Originally Posted by topblast
I hate you right now.
I hate everyone who say they are VIP CODERS or in your case "Extremely experienced" then come and ask for help in the save thing your VIP / Extremely experienced in.
It makes no logic since so what i will do is refuse to help you. Dont say something you aren't to be popular, i got popular from being epic with releases of my time.
and i look down on most of you on thing site but you might know more about combat arms than i know about DirectX
What i am saying is
You can be better at what you do than I am what I do, Still i am better at what you need.
it is possible to make isvisible with directx createquery(know for a fact it can be done this way, zenema did it) and there are d3dx functions(need mesh pointer)