MY doors do not work :(

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MY doors do not work :(
Hello all from MPGH.net
I'm a noob at modding but i was trying to make my own bunker for Zombie mod 4,5
But everytime i try to put my door in ''CreateDoors((-1612.42, 1180.1, 120.125),(-1624.21, 1047.13, 116.125),(90, 0, 0),3,2,100,75);'' (without '' ofc)
It says ''No free D0bjs'' but my bunker works fine when i remove the door code from the mapedit file so what can i do to make it work ? a zombie bunker without door is not really fun

Philip
Put your codes in the code bar.
Code:
Example
Click the one with the #
Like this ?

Code:
CreateDoors((-1612.42, 1180.1, 120.125),(-1624.21, 1047.13, 116.125),(90, 0, 0),3,2,100,75);
Have you tryed:
Code:
CreateDoors((-1612.42, 1180.1, 120.125),(-1624.21, 1047.13, 116.125), 90, 0, 0, 3,2,100,75);
The MapEdit.gsc for versions 4+ is different coz have the mine/c4 code and the door angles are changed a bit.
No free Dojbs means that there's to many models spawned in the map.
(Mostly)
MULTIHUNTER

Ur Awesome ! IT WORKS !!! TY !

Btw
Anyone Whats wrong with my sentry code ?
Code:
CreateTurret(''minigun'',0,(-1578.44, 1175.03, 515.692));
Quote Originally Posted by bente View Post
MULTIHUNTER

Ur Awesome ! IT WORKS !!! TY !

Btw
Anyone Whats wrong with my sentry code ?
Code:
CreateTurret(''minigun'',0,(-1578.44, 1175.03, 515.692));
Why is there a
Code:
(''minigun'',0,
? And idk if you need the angle because I don't see the angle code...

Code:
CreateTurret((-1578.44, 1175.03, 515.692));
?

Make sure you have:
Code:
CreateTurret(location, angle)
{
	if(!isDefined(angle))
		angle = 0;

	turret = spawnTurret( "misc_turret", location, "pavelow_minigun_mp" );
	turret setModel( "weapon_minigun" );
	turret.angles = angle;
}
Way Off topic: Nice Specs.....xD
It does still not work
I'm using this code now
Code:
	turret = spawnTurret( "misc_turret", (-1572.03, 1365.86, 428.51), "pavelow_minigun_mp" );
	turret setModel( "weapon_minigun" );
	turret.angles = angle(0, 0, 0);
Quote Originally Posted by Mw2HaxPC View Post
Way Off topic: Nice Specs.....xD
Ty ;D
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