How to make a Simple Hack

Posts 166–173 of 173 · Page 12 of 12
Quote Originally Posted by cyeo View Post
Q1. What do Super bullets do

Q2. Can somebody upload a finished one i want to have a look at it im still a bit confused.
Super bullets enable you to shoot through walls etc
Why i continue getting an error???? HELP please

---------- Post added at 03:14 PM ---------- Previous post was at 03:11 PM ----------

error LNK1169: one or more multiply defined symbols found.
this is the error I always get! HELP PLEASEE!!

---------- Post added at 03:17 PM ---------- Previous post was at 03:14 PM ----------

error LNK1169: one or more multiply defined symbols found.
this is the error I always get! HELP PLEASEE!!
I built this, but when I inject it with perx it says "Combat arms has encountered an error" and doesn't run. any help?
Would this Method Still work?
If i make a hack with this, what does it contain, something like aimbot? (I'm new to hack making in C++) :P
Jesus.
So many freaking dumb questions.
Can't you guys fucking read?
To write in the code you right click and add new .cpp for your source.
Than write in the code he provided you and replace the old #define SUPERBULLET address(He did three l's just correct that below,if not you will get a error.)
Updated Addies are in this section as a sticky.
than F7 to compile and you got your .dll and run PerX as administrator and the process Engine.exe and click browse and select your .dll in your release folder.
and you got your hack working.
Ain't that easy.
This whole hack is to teach not to release and say your 1337.
These are already patched by nexon anyway. But yeah Elite said it all.
Making hacks seems a lot easier to do with games like Combat arms.

I am having a hard time with Unreal 3 engine games....Can't figure out how to use the SDK with everything
Posts 166–173 of 173 · Page 12 of 12
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