//==========VIP ADDYLOGGER===========//
//==========Made by cabio10===========//
//==========Time of Log: 17:52=============//
//==========HackShield Addys==========//
#define ADR_ALLSERVER 0x0048246E
#define ADR_HACKSHIELD 0x004FCDE6
//==========Pointer Addys==========//
#define ADR_PlayerPointer 0x00C7D918
#define ADR_ServerPointer 0x00B78290
#define ADR_BasePointer 0x00BB28F0
#define ADR_DevicePointer 0x009B43C8
#define ADR_WeaponPointer 0x00A2229C
#define ADR_HealthPointer 0x00BB4484
#define ADR_UserPointer 0x00C7D964
#define ADR_TeamBase 0x00AF90F0
#define ADR_Pointofview 0x008E1C94
//==========Adress Addys==========//
#define ADR_NoSpread 0x00AFE9C8
#define ADR_SuperNoSpread 0x0098EE10
#define ADR_AllwaysCross 0x00A2212C
#define ADR_Anti-Afk 0x00AFE9E8
#define ADR_Plantanywhere 0x00AFE9A0
#define ADR_Scope 0x00A220C8
#define ADR_ScopeSize 0x00966F88
#define ADR_StructSize 0x001CE8
#define ADR_Speed 0x0099BAD4
#define ADR_Cqc Prone 0x00A220B8
#define ADR_FastAmmo 0x00B01E74
#define ADR_FastHealth 0x00B01E7C
#define ADR_FastFlag 0x00B01E80
#define ADR_FastRepair 0x00B01E78
#define ADR_NoBounds1 0x00B290E8
#define ADR_NoBounds2 0x00B290EC
#define ADR_NoBounds3 0x00B290F0
#define ADR_QuickSpawn1 0x00B31CF8
#define ADR_QuickSpawn2 0x00B31CFC
#define ADR_QuickSpawn3 0x00B31D00
#define ADR_ImDrunk 0x00B2DF00
#define ADR_FastLockOn 0x00C97514
#define ADR_NoWater 0x00A22170
#define ADR_WeaponGravity 0x008F1EA0
#define ADR_WalkUnderWater 0x00B048C0
#define ADR_WaterColor1 0x00A22174
#define ADR_WaterColor2 0x00A22178
#define ADR_WaterColor3 0x00A2217C
#define ADR_FullBright1 0x00B04828
#define ADR_FullBright1 0x00B0482C
#define ADR_FullBright1 0x00B04830
#define ADR_NearFog 0x00B048C8
#define ADR_FarFog 0x00B048CC
#define ADR_ColorShot1 0x00B04828
#define ADR_ColorShot2 0x00B0482C
#define ADR_ColorShot3 0x00B04830
#define ADR_VIRTUALJUMP 0x00C498
#define ADR_HAWKMODE 0x0098E2A0
#define ADR_ANGELVIEW 0x00AFDAFC
#define ADR_Unl_Ammo 0x00B36720
#define ADR_Triggerbot 0x00A46DD0
#define ADR_VISUAL_RAIN 0x0096F964
#define ADR_TEXT_COLOR 0x00976F18
#define ADR_Stamina1 0x0000000
#define ADR_Stamina2 0x0000000
#define ADR_Stamina3 0x0000000
#define ADR_Stamina4 0x0000000
#define ADR_Stamina5 0x0000000
//==========Offset Addys==========//
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_NoRecoil1 0x001C
#define OFS_NoRecoil2 0x0020
#define OFS_NoRecoil3 0x0024
#define OFS_RoomMaster 0x00FD148
#define OFS_SuperMaster 0x00FCD30
#define OFS_LOWGRAVITY 0x00C49C
#define OFS_Level 0x0011A288
#define OFS_Dinar 0x0011A298
#define OFS_Premium 0x0057C
#define OFS_Premium2 0x00580
#define OFS_ExtraAmmo1 0x00AFE9AC
#define OFS_ExtraAmmo2 0x00AFE9AD
#define OFS_SniperAmmo 0x00AFE9AE
#define OFS_AssaultAmmo 0x00AFE9B0
#define OFS_Bandage 0x00AFE9B2
#define OFS_GM-Warning 0x00BB445C
#define OFS_Max Players 0x002B94C
#define OFS_PlayerSize 0x001CE8
#define OFS_Weapon1 0x00101D0
#define OFS_Weapon2 0x00101D2
#define OFS_Weapon3 0x0010100
#define OFS_LOADUSER 0x000C8C90
#define OFS_GM-Mode 0x00FC8C0
//==========D3D Addys==========//
#define ADR_LoginName 0x00ABD0E0
#define ADR_NickName 0x00ABCEA0
#define ADR_PassName 0x00ABD0A0
//==========Stamina Addys==========//
//==========ASM Addys==========//
#define ASM_Invisible 0x00FC8C0
#define ASM_Antiflash 0x0040AFDB
#define ASM_WTW 0x007FCD57
#define ASM_STW 0x006134B0
#define ASM_Stamina5 0x0043C4C3
#define ASM_Stamina10 0x0043C4E1
#define ASM_CqcProne 0x0062F80C
#define ASM_QuickPlant 0x00530C75
#define ASM_QuickDefuse 0x00530080
#define ASM_NoDelay 0x00491168
#define ASM_NoReload 0x00609337
#define ASM_SuperBullets 0x0043C8C2
#define ASM_Headshot1 0x007A8013
#define ASM_Headshot2 0x007A8019
#define ASM_Oxigen 0x005239C3
#define ASM_Escalator1 0x007FDBA7
#define ASM_Escalator2 0x007FDCE4
#define ASM_AutoRepair 0x00416CB3
#define ASM_Radar 0x005A9DA2
#define ASM_Atillery1 0x004049F0
#define ASM_Atillery2 0x0040F5FB
#define ASM_Atillery3 0x004192B3
#define ASM_Atillery6 0x005857B6
#define ASM_Atillery8 0x00585799
#define ASM_ForceKick 0x005068E9
#define ASM_FakeKick 0x0047067A
#define ASM_NoVehicleOverHeat 0x00832B66
#define ASM_VehicleJump1 0x007147C5
#define ASM_VehicleJump2 0x0079AFD5
#define ASM_VehicleJump3 0x0079AFF6
#define ASM_VehicleJump4 0x008410D6
#define ASM_InvisibleVehicle 0x0087953C
#define ASM_VehicleNoDamage 0x004521EA
#define ASM_VehicleNoRestrictions1 0x00476A4F
#define ASM_VehicleNoRestriction2 0x00476ED4
#define ASM_VehicleNoRestriction3 0x004770C7
#define ASM_VehicleNoRestriction4 0x00477015
#define ASM_VehicleNoRestriction5 0x00476F6C
//=============Info==========//
// Addys who Failed to Log:
//Stamina1
//Stamina2
//Stamina3
//Stamina4
//Stamina5
//============New Log==========//
PRESS THANKS!!!!!