ahh..yea..
Everytime I search for what address writes to certain "part" of the game,
the game just crashed...
Anyone how to avoid that?
Is it hack shield?
CE is detected and doesn't allow debugging thats why u dc
CE doesn't work.. even if it did it would only be client side edits nothing would be real... just like in almost every other game out there that most people attempt to hack with CE... CE is better for single player flash games tbh.
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CE is only good for so many things.
If you have an emulator, it works for any console game just about.
It works pretty well on single player pc games.
It works for most flash games, except any supported by "Mochi Games" and their little anti-cheat engine thing.
That's the limitations.
Edit:
Originally Posted by Funktasticmo
CE doesn't work.. even if it did it would only be client side edits nothing would be real... just like in almost every other game out there that most people attempt to hack with CE... CE is better for single player flash games tbh.
Beat me to it. Damn...
CE is not limited in any way. It is possible to do many things with it, such as modify packets or input console commands. The only issue is to bypass it.
Originally Posted by Fovea
CE is not limited in any way. It is possible to do many things with it, such as modify packets or input console commands. The only issue is to bypass it.
this...but I am still looking for a way to find the address and not crash the game.
Games can detect CE, and not just because hack shield
Think VAC2 detects it when you attach it to ValvE games in multiplayer. Not that it'll work. I don't know. I never tried.
seems like HShield need to be bypassed..
Use and undetected MHS
I uploaded one, search my threads