void MainMenu(void)
{
mainmenu->Draw(mainmenusprite, NULL, ¢er, &position, D3DCOLOR_XRGB(255, 255, 255));
if(GetAsyncKeyState(VK_ESCAPE))
{
mainmenu->Draw(battlesprite, NULL, ¢er, &position, D3DCOLOR_XRGB(255, 255, 255));
}
if(GetAsyncKeyState(VK_INSERT))
{
mainmenu->Draw(mainmenusprite, NULL, ¢er, &position, D3DCOLOR_XRGB(255, 255, 255));
}
}