do you want the camera xyz for accurate aimbot? pDevice->GetTransform(D3DTS_VIEW, &view); D3DXMatrixInverse(&iView,0,&view); iView._41,iView._42,iView._43 http://www.mpgh.net/forum/334-coding...ml#post3324919
no i already have completed my aimbot. im talking about XYZ position of my character for teleport and ghostmode hacks