
#define DebugAim 0x377ED51C if(Aimbot == 1) // Head **(int *) DebugAim = 1; if(Aimbot == 2) // Body **(int *) DebugAim = 2; if(Aimbot == 3) // Crotch **(int *) DebugAim = 3; if(Aimbot == 0) // No Aim **(int *) DebugAim = 0;

, then even more you can do something like this :