Reclass

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Reclass
Hey Guys

Today i worked on the Class to see what change in it , but i found there is nothing changed

Yeah nothing Change .

I guess the ulthis ( PlayerInfoMgr ) addy patched , not the class.


/dis
On EU my telekill works 100% but when i turn on aimbot with pizch and yaw or ghostmode it just dont aim or crash
Quote Originally Posted by mo3ad001 View Post
Hey Guys

Today i worked on the Class to see what change in it , but i found there is nothing changed

Yeah nothing Change .

I guess the ulthis ( PlayerInfoMgr ) addy patched , not the class.


/dis
if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.

1) does getlocalplayer still work? (it uses getplayerbyindex)


could always iterate thru link list....

for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
Quote Originally Posted by SNal2F View Post
if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.

1) does getlocalplayer still work? (it uses getplayerbyindex)


could always iterate thru link list....

for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
U ignore me? WE (him and me) r eu. And i said that telekill works with getplayerbyndex, ulthis and so on. So its class chnage :/
Quote Originally Posted by Ch40zz-C0d3r View Post
U ignore me? WE (him and me) r eu. And i said that telekill works with getplayerbyndex, ulthis and so on. So its class chnage :/
sorry i thought he was refering to clientinfo mgr

well here goes some alternate scenarios you can do


1) open up olly there were an ass load of strings for plyrmgr when i played the game(most of which was GCS virtual call )


2)well you could always fire up CE and search for your viewangles from the viewmatrix in range of - PI -> PI

pitch = atan2(-view._32, sqrt(view._33 * view._33 + view._31 * view._31 )) ;

yaw = atan2( vm._13, vm._33 );



3) calculate your angles to a fixed object aim at it and do a range search
Quote Originally Posted by Ch40zz-C0d3r View Post
On EU my telekill works 100% but when i turn on aimbot with pizch and yaw or ghostmode it just dont aim or crash
@Ch40zz-C0d3r
You mean the playerInfo and Local with UlThis still work

Quote Originally Posted by SNal2F View Post
if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.

1) does getlocalplayer still work? (it uses getplayerbyindex)


could always iterate thru link list....

for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
i haven't check if it work or not xD , i heard some People say's it's patched and fk isn't working and more , so ithough it's patched or something so i checked it and got Results
durr thats cuz playerbyindex class changed and so did playerstats using playmgr (with camera stuff for ghostmode).

not clientinfo
Quote Originally Posted by Ch40zz-C0d3r View Post
Ok i say it the last time!!!!!!!!!!
Getplayer and so on for telekill and esp and this shit work no addy is pathed in eu.
They changed the gcs class. They just added a useless addys in this class.
we can check it together when you come back online on skype

and my Class got works xD but doesn't loop every body i will check it again right now
Quote Originally Posted by CAFlames View Post
durr thats cuz playerbyindex class changed and so did playerstats using playmgr (with camera stuff for ghostmode).

not clientinfo
u r using gellins :O
Ok i say it the last time!!!!!!!!!!
Getplayer and so on for telekill and esp and this shit work no addy is pathed in eu.
They changed the gcs class. They just added a useless addys in this class.
Posts 19 of 9 · Page 1 of 1

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