Today i worked on the Class to see what change in it , but i found there is nothing changed
Yeah nothing Change .
I guess the ulthis ( PlayerInfoMgr ) addy patched , not the class.
/dis
On EU my telekill works 100% but when i turn on aimbot with pizch and yaw or ghostmode it just dont aim or crash
Originally Posted by mo3ad001
Hey Guys
Today i worked on the Class to see what change in it , but i found there is nothing changed
Yeah nothing Change .
I guess the ulthis ( PlayerInfoMgr ) addy patched , not the class.
/dis
if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.
1) does getlocalplayer still work? (it uses getplayerbyindex)
could always iterate thru link list....
for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
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Originally Posted by SNal2F
if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.
1) does getlocalplayer still work? (it uses getplayerbyindex)
could always iterate thru link list....
for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
U ignore me? WE (him and me) r eu. And i said that telekill works with getplayerbyndex, ulthis and so on. So its class chnage :/
Originally Posted by Ch40zz-C0d3r
U ignore me? WE (him and me) r eu. And i said that telekill works with getplayerbyndex, ulthis and so on. So its class chnage :/
sorry i thought he was refering to clientinfo mgr
well here goes some alternate scenarios you can do
1) open up olly there were an ass load of strings for plyrmgr when i played the game(most of which was GCS virtual call )
2)well you could always fire up CE and search for your viewangles from the viewmatrix in range of - PI -> PI
3) calculate your angles to a fixed object aim at it and do a range search
Originally Posted by Ch40zz-C0d3r
On EU my telekill works 100% but when i turn on aimbot with pizch and yaw or ghostmode it just dont aim or crash
@Ch40zz-C0d3r
You mean the playerInfo and Local with UlThis still work
Originally Posted by SNal2F
if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.
1) does getlocalplayer still work? (it uses getplayerbyindex)
could always iterate thru link list....
for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
i haven't check if it work or not xD , i heard some People say's it's patched and fk isn't working and more , so ithough it's patched or something so i checked it and got Results
durr thats cuz playerbyindex class changed and so did playerstats using playmgr (with camera stuff for ghostmode).
not clientinfo
Ok i say it the last time!!!!!!!!!!
Getplayer and so on for telekill and esp and this shit work no addy is pathed in eu.
They changed the gcs class. They just added a useless addys in this class.
Originally Posted by Ch40zz-C0d3r
Ok i say it the last time!!!!!!!!!!
Getplayer and so on for telekill and esp and this shit work no addy is pathed in eu.
They changed the gcs class. They just added a useless addys in this class.
we can check it together when you come back online on skype
and my Class got works xD but doesn't loop every body i will check it again right now
Originally Posted by CAFlames
durr thats cuz playerbyindex class changed and so did playerstats using playmgr (with camera stuff for ghostmode).