How to use VZIPFLIP

Posts 46–56 of 56 · Page 4 of 4
Quote Originally Posted by Pie View Post
You don't need them both to convert.
Just hfssign or vzipflip 6
oh, once again ty very much. U been so helpful ^_^
Quote Originally Posted by theundead View Post
oh, once again ty very much. U been so helpful ^_^
Yeah no problem. But actions speak more than words. Hit the thanks button.
Eh. I don't really care if you hit thanks but you should in the future for when others are helpful
why wont the game turn on?
i did do the hfssign
but at the black logo part...it turns off
did i do something wrong?
Quote Originally Posted by ybh1231 View Post
why wont the game turn on?
i did do the hfssign
but at the black logo part...it turns off
did i do something wrong?
You edited the files inside the zip and removed the "_" before converting it to hfs?
Quote Originally Posted by Nico View Post
You edited the files inside the zip and removed the "_" before converting it to hfs?
yes sir i did
can you no longer mod hfs files?
i just modded the lan hfs perfectly and i got a file system error 36
Quote Originally Posted by MasterBruder View Post
can you no longer mod hfs files?
i just modded the lan hfs perfectly and i got a file system error 36
Nope, you cant. Nexon fixed it.
i typed in: vzipflip a and i got an error saying : 'vzipflip' is not recognized as an intenal or external command, operable program or batch file. what am i doing wrong? D:
ok i get error 36
but when i restore the original hfs it works
is it patched ?
Quote Originally Posted by AhmedMHIZ 2010 View Post
ok i get error 36
but when i restore the original hfs it works
is it patched ?
Yep .
Quote Originally Posted by Nico View Post
Yep .
But there have to be another way of bypass this integrity check.
I've just looked into the heroes.db3 of vindictus and found that some armor/weapon recipes are blocked until EP5 for example. But in the EU Version I found some of these weapons, that shouldn't and aren't craftable, on the market, so some ppl have found a way to change the content of the hfs files without let the game/hackshield knowing it.
The only way might be to modify the MD5 or SH1 Checksum, with a method not known to me.
I've read that it is possible to make 2 files with different content but the same checksum.

Or another method is to modifiy the values of the integrity check...
Posts 46–56 of 56 · Page 4 of 4
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