Mod-RotationHey guys, is it possible, to make a mod load a new mod (fs_game) ingame? Something like Code: setDvar("fs_game", "mods\mymod");
Originally Posted by Vanoq Hey guys, is it possible, to make a mod load a new mod (fs_game) ingame? Something like Code: setDvar("fs_game", "mods\mymod"); Em, What you say maybe be something else then I am answering to: I would say no, you can moddefy it and thats all. You can't create a new game in an game. ( In mw2 I mean.... )
Originally Posted by Vanoq Create a game in a game? I just want my mod to load a new mod so it changes when the map changes. If you use Lib Press Alt+F3
Originally Posted by jorndel If you use Lib Press Alt+F3 Or just combine these mods and make them gametypes...
Originally Posted by EpicPlayer Or just combine these mods and make them gametypes... Yeh. I just told him the easyest way to do this.