Loggers

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Loggers
I have an idea, But not sure if people would useful enough for me to spend the time making it...

I was thinking of making a logger Builder, In which the user creates his own logger, The application would be a gui and the user would place his sig's, Masks and module to scan into the GUI, Then the application would create a custom dll which can be injected to game the same way as a normal logger, The difference is that the user doesn't need to know any programming language to build his logger, All he needs are sigs and the module name he want to scan...

Programming aspect, It should pretty simple to create an overlay at the end of the dll with the sigs and module names, the dll when attached to the process will read the overlay for the info then create a byte array for each entry then proceed as a normal logger would.

So I guess the discussion here is.. Is it worth doing? would people actually use it? would it turn the forum into a sig leech farm?
no (unless you need it for yourself), possibly, yes (if sigs are released).

MY fingers are deaad enough . So I'm pressing post now.
Programming knowledge should be required for a logger. What use is it to non-programmers?
Pretty neat idea but i try to stay away from loggers
and then when 'their' scan returns the wrong or invalid address they will flood the forums like "WHY WHY WHY WHY OMG WTF FUCK YOU GUYS"
Quote Originally Posted by NOOB View Post
and then when 'their' scan returns the wrong or invalid address they will flood the forums like "WHY WHY WHY WHY OMG WTF FUCK YOU GUYS"
I want to fuck you too.
Quote Originally Posted by Crash View Post
I want to fuck you too.
Okay, gimme your input.
Quote Originally Posted by Crash View Post
I want to fuck you too.
Me too
Quote Originally Posted by Crash View Post
I want to fuck you too.
Hes your grandson....
YOU NO GIB HIM YOU OUTPUT
Quote Originally Posted by whit View Post
Hes your grandson....
YOU NO GIB HIM YOU OUTPUT
Get inside me mmmmm
Quote Originally Posted by Crash View Post
Get inside me mmmmm
Seems like a lot of work to make an easy task slightly easier. Unless you can make it universal(any game(dll))
Quote Originally Posted by markoj View Post
Seems like a lot of work to make an easy task slightly easier. Unless you can make it universal(any game(dll))
ofcause its any games as you would need to specify the module to scann for each signature
Bad and good idea at the same time.
I personally don't think it would be worth the time to put that together. As markoj said your only making an easy task slightly easier
Posts 115 of 15 · Page 1 of 1

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