How would you change the animations though? like making an evie have fiona's animations o_O i tried things like "cc_change_costume 9 20" but they do weird stuff. o.o
Changing costume
Those are also found in player costume, they're waaaay down at the bottom.
Just use the ctrl + f function and type "motion"
Though, it seems these ones aren't very significant, as there's like 10.
Also, any word on the model changing?
I've attempted changing a costume model to a monster model... let's just say that was a failure.
I'd need to change all the animations as well, so I'm guessing I need a base.
Just use the ctrl + f function and type "motion"
Though, it seems these ones aren't very significant, as there's like 10.
Also, any word on the model changing?
I've attempted changing a costume model to a monster model... let's just say that was a failure.
I'd need to change all the animations as well, so I'm guessing I need a base.
Get vzipflip and hfssign. I happen to have a tutorial on it here:
http://www.mpgh.net/forum/437-vindic...-vzipflip.html
Unfortunately, you'll have to google the vzipflip as I have no idea where I found it.
HFSSIGN http://www.mpgh.net/forum/267-vindic...8-hfssign.html
http://www.mpgh.net/forum/437-vindic...-vzipflip.html
Unfortunately, you'll have to google the vzipflip as I have no idea where I found it.
HFSSIGN http://www.mpgh.net/forum/267-vindic...8-hfssign.html
Anyone know the correct code for cc_change_costume_color?
I'm a god at this! (Been playing with it since day 1 of my hacking!)
Alright, step one, what piece do you want? Hair!
Alrighty:
cc_change_costume_color works in this way
cc_change_costume_color part colorlevel colorcode
For hair we go
cc_change_costume_color 3(hair) 0(primarycolor) #####(color,uses hex)
Part:
1= inner
2= skin and eyes
3= hair
4=upper
5=lower
6=helmet/head
7=boots
8=gloves
Then
0 = primary
1 = secondary
2 = tertiary
It's up to you to find the colors!
Edit: You can also do this for weapons
cc_change_weapon_color # (colorlevel, 0=primary 1= secondary, etc. DON'T USE 3, IT CRASHES) #(color)
Also, use 4 for different rust levels
Alright, step one, what piece do you want? Hair!
Alrighty:
cc_change_costume_color works in this way
cc_change_costume_color part colorlevel colorcode
For hair we go
cc_change_costume_color 3(hair) 0(primarycolor) #####(color,uses hex)
Part:
1= inner
2= skin and eyes
3= hair
4=upper
5=lower
6=helmet/head
7=boots
8=gloves
Then
0 = primary
1 = secondary
2 = tertiary
It's up to you to find the colors!
Edit: You can also do this for weapons
cc_change_weapon_color # (colorlevel, 0=primary 1= secondary, etc. DON'T USE 3, IT CRASHES) #(color)
Also, use 4 for different rust levels
Yeah sorry
It's actually hex to dec
It's actually hex to decThis thread is closed for replies.



now i just need to figure out how to find weapon codes and how to apply them.