Vindictus|Plus is an All-In-One package that combines the best releases on MPGH.net's Vindictus section for all characters, not specific ones.
So this doesn't include any of nunya's releases, which are too powerful and awesome to meet everyone's tastes.
We'll keep this general and simple.
Only 3 hfs files are modified.
Credits are given where credits are due of course, unless I discovered them as well before they were released to the public by other people -- all source material can be found in their respective links.
Revision 1.2
763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B
Removed all SP requirements for Lann and Fiona
Properly removed SP requirement for Fury 7 for Lann
Third option added to have no changes to attack speed or critical.
If you are still experiencing the Evie bug, please delete your Currentinfo.txt and 763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B.hfs, launch the game, let it update, then replace your files again.
I don't know what's causing it, since it works fine while I'm testing it.
564E36A29E02897F48E11F46315ADB840C268E3E
Toned down attack speed to 1.7x
Revision 1.1
763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B
Fixed Evie Bug
Removed Cool-downs for all SP Skills for Evie ||
Credits to lcbvarial
Removed Cool-downs for all magic attacks for Evie ||
Credits to lcbvarial
Revision 1.0
763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B
Boss Life HP Bar will always show (Most Bosses Included) ||
Credits to Einhaldir
1-hit breakoff || Credits to Tsugumi
Maximum of 10 Golem Summons, just use cc_refill_items in dungeon if you need to summon more. ||
Credits to nunya for concept
Attack Potion = Paladin Transform || Cancel by leftclicking on icon || (Credits to Doomsday.today for concept)
Stamina Potion = Dark Knight Transform || Cancel by leftclicking on icon || (Credits to Doomsday.today for concept)
Armor Repair Kit is instant
564E36A29E02897F48E11F46315ADB840C268E3E
Damage Cap removed
2x the attack speed
Spears deal 99999 damage ||
Credits to JohnnyOmm55 for secondary weapons damage/radius increase concept
Fine Spears deal regular damage for breakoffs
Catacomb Spears deal 99999 damage
Handbombs and Fine Bombs deal 99999 damage and hits entire region
Minebombs hit the entire region
Palalas are ultra-intense, and hits entire region
Sticky Bombs deal 1000 damage
Critical Ratio set to 100, if you land a critical (smash or strong weapon), then it's an instant kill
^- The reason I prefer this over say regular 1hko is that you can still get titles for different smashes. You'll need to get a different 1hko if you truly want it.
^- Or if you don't want 1hko, download the file set without 1hko.
Campfire repair is instant
DCB08EBB9C30CA90156FF1C9EC0D8956337637F2
All stamina requirements are removed ||
Credits to Doomsday.today
A list of updated console commands is also included. (
pastebin)
If you want to see it here:
Code:
cc_set_sub_weapon javelin_lvl2 999 //Fine spears
cc_set_sub_weapon handbomb_lvl2 999 //Fine bombs
cc_set_sub_weapon mining_bomb 999 //Mining Bombs
cc_set_subweapon snowball 999 //Snowballs
cc_set_subweapon sticky_bomb 999 //Sticky Bombs
cc_set_subweapon flashbang 999 //Palalas
cc_set_subweapon hookshot 999 //Hooks
cc_set_subweapon javelin_piercing_catacomb 999 //Catacomb Spears for Glas
hand_bomb_detonate_by_throw_delay 0.1; //Instant finebomb explode
mining_bomb_detonate_by_throw_delay 0.1; //Instant mining bomb explode
lift_throw_force_modifier 9000; //Far throw distance
combat_min_critical_hit_ratio 100; //Critical every smash for both monsters and you
cc_spawn_golden_ball 3 9999999; //Spawns 3 golden balls that can instantly kill, use primary smash for aim
lift_evy_damage_factor_ratio 9000; //Instant evie object lift kill
ai_reaction_delay_idle 99999; //idle npc
ai_reaction_delay_alert 99999; //never alert npc
ai_reaction_delay_idle 0; //nonidle npc
ai_reaction_delay_alert 0; //always alert npc
blacksmith_craft_time_sec 0.1; //instant craft
dye_craft_time_sec 0.1; //instant dye
enhance_craft_time_sec 0.1; //instant enhance
enchant_craft_time_sec 0.1; //instant enchant
synthesis_time_sec 0.1; //instant synthesis rune
cc_fill_all_items //refill all items
cc_play_emotion 7 //sit down
cc_mailbox_ui //mailbox toggle
show_mini_shop //show minishop
hide_mini_shop //close minishop
//Speed modifers
plr_move_speed_normal 1000;
plr_move_speed_tired 1000;
plr_move_speed_sprint 1000;
plr_move_speed_town 1000;
plr_move_speed_barehand 1000;
plr_move_speed_lift1 1000;
plr_move_speed_lift2 1000;
plr_move_speed_lift3 1000;
plr_move_speed_lift4 1000;
plr_move_speed_lift5 1000;
plr_move_speed_lift6 1000;
plr_move_speed_lift7 1000;
plr_move_speed_lift8 1000;
plr_move_speed_lift9 1000;
plr_move_speed_lift10 1000;
plr_move_speed_lift11 1000;
plr_move_speed_lift12 1000;
plr_move_speed_lift1_evy 1000;
plr_move_speed_lift2_evy 1000;
plr_move_speed_lift3_evy 1000;
plr_move_speed_lift4_evy 1000;
plr_move_speed_lift5_evy 1000;
plr_move_speed_lift6_evy 1000;
plr_move_speed_lift7_evy 1000;
plr_move_speed_lift8_evy 1000;
plr_move_speed_lift9_evy 1000;
plr_move_speed_lift10_evy 1000;
plr_move_speed_lift11_evy 1000;
plr_move_speed_lift12_evy 1000;
plr_search_campfire_anvildistance 0 //disable anvil search (I use this while fishing, anvils are just annoying.)
plr_tired_mode_exit_percentage -1 //Never tired
plr_falling_motion_minimum_height 8000 //Lemmings (walk off platforms) - It's freaking hilarious when used with gravity.
campfire_ignite_num_required_props 0 //campfire without wood
changemap_to_current_random_sector //reload map
changemap_to_next_random_sector //skip map
changelevel 2 //skip current map
changelevel2 //skip current map
cc_enter_rochest_from_colhen //enter rochest
cc_enter_colhen_from_rochest //enter colhen
cc_change_figure_height 0.1 //tiny height
cc_change_figure_height 1 //normal height
cc_change_figure_height 3 //tall height
cc_change_figure_bust 3 //breast size modifier
host_timescale 1 //1x game speed
host_timescale 2 //2x game speed
sv_gravity 800 //Original Gravity
sv_gravity 0 //No gravity
sv_gravity -800 //Inverse gravity
phys_timescale 0.1 //slows down all physical objects except NPCs and Player
"monster_attack_bonus_ratio -80" //Godmode
Useless
cc_efx [efx]//sparkles
cc_random //Random caption from cutscenes.
CreateHairball 1 //creates random hairballs.
A full tutorial on changing values will come later, explaining VZipFlip and HFSSign in the process.
Virus Scans
Version 1.0:
VirusTotal - Free Online Virus, Malware and URL Scanner
VindictusPlus.zip - Jotti's malware scan
Version 1.1:
VirusTotal - Free Online Virus, Malware and URL Scanner
VindictusPlus_v1_1.zip - Jotti's malware scan
Version 1.2:
VirusTotal - Free Online Virus, Malware and URL Scanner
VindictusPlus_1_2.zip - Jotti's malware scan
Usage
1. Backup your
Code:
564E36A29E02897F48E11F46315ADB840C268E3E.hfs
763FD8F12D3D013194261D98B4AEF0FB0F6FBA1B.hfs
DCB08EBB9C30CA90156FF1C9EC0D8956337637F2.hfs
By either adding a _ after the name, or changing the extension to .bak or .other or any other extension for that matter.
2. Unzip the folder, and drag and drop to
Code:
C:\Nexon\Vindictus\en-US\hfs
or your default Vindictus folder.
3. Launch the game. You're done!