Share your custom config

Posts 1–15 of 18 · Page 1 of 2
Share your custom config
Like the title says, let's see 'em. Here is mine:


Code:
// config_preset_common.cfg

bind "MWHEELDOWN" "+aim"
bind "MWHEELUP" "+aim"
// bind "MOUSE3" ""
bind "MOUSE4" "bind mwheeldown +aim;bind mwheelup +aim"
bind "MOUSE5" "bind MWHEELDOWN +cam_control_mousewheel_down;bind MWHEELUP +cam_control_mousewheel_up"

bind "F1" "show_mini_shop"
bind "F2" "cc_mailbox_ui"
bind "F3" "html_navigate_trade"
// bind "F4" ""
// bind "F5" ""
// bind "F6" ""
// bind "F7" ""
// bind "F8" ""
// bind "F9" ""
// bind "F10" ""
bind "F11" "exec Normal.cfg"
bind "F12" "exec God.cfg"

bind "1" "+quickslot1"
bind "2" "+quickslot2"
bind "3" "+quickslot3"
bind "4" "+quickslot4"
bind "5" "+quickslot5"

// bind "6" ""
// bind "7" ""
// bind "8" ""
// bind "9" ""
// bind "0" ""
// bind "-" ""
// bind "=" ""
// bind "BACKSPACE" ""

bind "TAB" "cc_cycle_party_member_selection;" // Swap through party
bind "q" "cc_fill_all_items"
bind "t" "campfire_repair"
// bind "y" ""
// bind "u" ""
// bind "o" ""
// bind "p" ""
// bind "[" ""
// bind "]" ""
// bind "\" ""

// bind "g" ""
// bind "h" ""
bind "j" "cc_set_sub_weapon javelin_piercing_catacomb 999"
bind "k" "cc_set_sub_weapon handbomb_lvl2 999"
bind "l" "cc_set_sub_weapon sticky_bomb 999"
bind ";" "cc_set_sub_weapon flashbang 999"
bind "'" "cc_set_sub_weapon mining_bomb 999"

bind "," "cc_set_sub_weapon javelin_lvl2 999"
bind "." "cc_set_sub_weapon hookshot 999"
bind "/" "cc_set_sub_weapon snowball 999"

bind "INS" "end_trade_session"
bind "DEL" "start_trade_session"
bind "HOME" "cc_enter_colhen_from_rochest"
bind "END" "cc_enter_rochest_from_colhen"
bind "PGDN" "cc_change_figure_height 0.05"
bind "PGUP" "cc_change_figure_height 1"

bind "KP_HOME" "cc_change_figure_height 1000"
bind "KP_UPARROW" ""
bind "KP_PGUP" ""

bind "KP_LEFTARROW" "cc_spawn_golden_ball 10 9999999"
bind "KP_5" "cc_spawn_golden_ball 1 9999999"
bind "KP_RIGHTARROW" "cc_send_start_game_message"

bind "KP_END" "host_timescale 0.5"
bind "KP_DOWNARROW" "host_timescale 1"
bind "KP_PGDN" "host_timescale 3"

bind "KP_INS" "changemap_to_next_random_sector"
bind "KP_DEL" "host_timescale 5"
// bind "KP_ENTER" ""
bind "KP_SLASH" "changemap_to_current_random_sector"
// bind "KP_MINUS" ""
bind "KP_PLUS" "host_timescale 100"
bind "*" "cc_shot_showui_toggle"
Code:
// God.cfg

plr_move_speed_normal 500;
plr_move_speed_sprint 1000;
plr_move_speed_lift2 1000;
plr_move_speed_town 1000;
hand_bomb_detonate_by_throw_delay 0.1;
mining_bomb_detonate_by_throw_delay 0.1;
flashbang_detonate_by_throw_delay 0.1;
lift_throw_force_modifier 9000;
combat_min_critical_hit_ratio 100;
lift_evy_damage_factor_ratio 9000;
plr_tired_mode_exit_percentage -1;
monster_attack_bonus_ratio -1;
Code:
// Normal.cfg

plr_move_speed_normal 145;
plr_move_speed_sprint 400;
plr_move_speed_lift2 1000;
plr_move_speed_town 200;
hand_bomb_detonate_by_throw_delay 2;
mining_bomb_detonate_by_throw_delay 2;
flashbang_detonate_by_throw_delay 2;
lift_throw_force_modifier 10;
combat_min_critical_hit_ratio 10;
lift_evy_damage_factor_ratio 10;
plr_tired_mode_exit_percentage 1;
monster_attack_bonus_ratio 1;
Might wanna remove those name parts.

Also: does key [6] actually work? I tried it before and it just displayed a blank box, failing to skip anything in particular.
Quote Originally Posted by darkwar4ever View Post
Might wanna remove those name parts.

Also: does key [6] actually work? I tried it before and it just displayed a blank box, failing to skip anything in particular.
Haha thx, but no that was an old test :P totally forgot about it since i started testing w/ a console... It actually shows something, if you have closed the quest complete box. So i guess if u wanted to bring it back up again that might be helpful but mostly just useless

I'm interested to see how others lay out their binds.

I enjoy having the whole right side of the main part of keyboard being unbound initially. Gives us a lot of space to mess with commands.
Okay.

Just a tip, shiplist_ui doesn't work properly. Launching a boat that way might not give you the "Launch!" boat button or whatever that box says in my testing runs.
Should post your configs
Just seems like a clever but not-so-clever way to get new commands lol
Quote Originally Posted by veulix View Post
Just seems like a clever but not-so-clever way to get new commands lol
I figured someone would think that... now everyone will... thread should be /closed and /trashed4evar
Mah list of configs is too long, and contains too much random stuff for testing purposes. Way too lazy lol. 'sides, none of them are that useful. <__>
Lol, there was a thread started like this awhile ago, where someone asked for other configs, and it was apparent he was just trying to take people's configs xD
hmm, well i clearly wasn't Now I feel mroe inclined to lurk >.>
nice config..i like it..ehehe
Here's mine...
With the mod I'm using, this is all I need:

Code:
bind "F1" "cc_quick_chat_action 1;"
bind "F2" "cc_quick_chat_action 2;"
bind "F3" "cc_quick_chat_action 3;"
bind "F4" "cc_quick_chat_action 4;"
bind "F5" "cc_play_emotion 4"
bind "F6" "cc_play_emotion 5"
bind "F7" "cc_play_emotion 6"
bind "F8" "cc_play_emotion 1"

bind "F11" "cc_play_emotion 7"
bind "F12" "cc_send_ready_message"
bind "SCROLL" "bandi_capture_toggle"
bind "TAB" "cc_cycle_party_member_selection"
bind "["   "+toggle_whisper_mode"
bind "KP_MINUS" "cc_shot_showui_toggle"

bind "q" "cc_fill_all_items"

bind "1" "+quickslot1"
bind "2" "+quickslot2"
bind "3" "+quickslot3"
bind "4" "+quickslot4"
bind "5" "+quickslot5"

bind "6" "ai_reaction_delay_idle 99999"
bind "7" "ai_reaction_delay_alert 99999"
bind "8" "combat_min_critical_hit_ratio 100"
bind "9" 
bind "0" "changelevel 2"


bind "KP_INS" "cc_spawn_golden_ball 3 9999999"
bind "KP_END" "cc_set_sub_weapon javelin_lvl2 999
bind "KP_DOWNARROW" "cc_set_sub_weapon handbomb_lvl2 999"
bind "KP_PGDN" "cc_set_subweapon flashbang 999"
bind "KP_LEFTARROW" "cc_set_sub_weapon javelin 999"
bind "KP_5" "cc_set_subweapon snowball 999"
bind "KP_RIGHTARROW" "cc_set_subweapon sticky_bomb 999"
bind "KP_HOME" "cc_set_sub_weapon javelin_piercing_catacomb 999"
bind "KP_UPARROW" 
bind "KP_PGUP"
Snowballs no longer work and nor does the Light of Palala command, they might have changed the name of that value.
Quote Originally Posted by qtimporta View Post
Here's mine...
With the mod I'm using, this is all I need:

Code:
bind "KP_PGDN" "cc_set_subweapon flashbang 999"
bind "KP_5" "cc_set_subweapon snowball 999"
bind "KP_RIGHTARROW" "cc_set_subweapon sticky_bomb 999"
Snowballs no longer work and nor does the Light of Palala command, they might have changed the name of that value.
Add an _ to the "subweapon" => "sub_weapon". They work for me
Is it me, or V+ Mod despite enabling the xmas/halloween mobs it does not unlock the respective titles? I've murdered tons of halloween-related mobs but title eludes me.
Posts 1–15 of 18 · Page 1 of 2
This thread is closed for replies.

Tags for this Thread

None

Talk with us