Code:
self setClientDvar( "perk1", "" ); //Perk 1
self setClientDvar( "perk2", "" ); //Perk 2
self setClientDvar( "perk3", "" ); //Perk 3
self setClientDvar( "perk4", "" ); //Perk 4
self setClientDvar( "upgrade1", "" ); //?Upgrade? ?Attachment 1?
self setClientDvar( "upgrade2", "" ); //?Upgrade? ?Attachment 2?
self setClientDvar( "upgrade3", "" ); //?Upgrade? ?Attachment 3?
self setClientDvar( "equipment", "" ); //Equipment
self setClientDvar( "specialty_extendedmelee", "" );
self setClientDvar( "specialty_fastsprintrecovery", "" );
self setClientDvar( "specialty_automantle", "" );
self setClientDvar( "specialty_spygame", "" );
self setClientDvar( "specialty_improvedholdbreath", "" );
self setClientDvar( "specialty_fastsnipe", "" );
self setClientDvar( "specialty_selectivehearing", "" );
self setClientDvar( "specialty_heartbreaker", "" );
self setClientDvar( "specialty_coldblooded", "" );
self setClientDvar( "specialty_quickdraw", "" );
self setClientDvar( "specialty_marathon", "" );
self setClientDvar( "specialty_lightweight", "" );
self setClientDvar( "specialty_extendedmags", "" );
self setClientDvar( "specialty_scavenger", "" );
self setClientDvar( "specialty_explosivebullets", "" );
self setClientDvar( "specialty_jumpdive", "" );
self setClientDvar( "specialty_fastmantle", "" );
self setClientDvar( "specialty_specialgrenade", "" );
self setClientDvar( "specialty_fraggrenade", "" );
self setClientDvar( "specialty_armorvest", "" );
self setClientDvar( "specialty_twoprimaries", "" );
self setClientDvar( "specialty_extraammo", "" );
self setClientDvar( "specialty_bulletdamage", "" );
self setClientDvar( "specialty_exposeenemy", "" );
self setClientDvar( "specialty_detectexplosive", "" );
self setClientDvar( "specialty_longersprint", "" );
self setClientDvar( "specialty_parabolic", "" );
self setClientDvar( "specialty_quieter", "" );
self setClientDvar( "specialty_pistoldeath", "" );
self setClientDvar( "specialty_grenadepulldeath", "" );
self setClientDvar( "specialty_bulletpenetration", "" );
self setClientDvar( "specialty_holdbreath", "" );
self setClientDvar( "specialty_rof", "" );
self setClientDvar( "specialty_fastreload", "" );
self setClientDvar( "specialty_bulletaccuracy", "" );
self setClientDvar( "specialty_gpsjammer", "" );
self setClientDvar( "perk_extendedMeleeRange", "" ); //The range of theauto melee withthe extened self setClientDvar( "perk
self setClientDvar( "perk_footstepVolumeEnemy", "" );
self setClientDvar( "perk_footstepVolumeAlly", "" );
self setClientDvar( "perk_footstepVolumePlayer", "" );
self setClientDvar( "perk_sprntRecoveryMultiplierVisual", "" );
self setClientDvar( "perk_sprintRecoveryMultiplierActual", "" ); //Percent of sprint recovery timeto use
self setClientDvar( "perk_fastSnipeScaleScales", "" ); //the recovery speed of the view kick whenusing a sniper
self setClientDvar( "perk_quickDrawSpeedScaleScales", "" ); //the 'Hip to ADS' transition speed
self setClientDvar( "perk_lightWeightViewBobScale", "" ); //Scale for first person view movement while lightweight
self setClientDvar( "perk_extendedMagsPistolAmmo", "" ); //Number of extrabullets per clipfor pistol weapons with the extended mags perk
self setClientDvar( "perk_extendedMagsSpreadAmmo", "" ); //Number of extrabullets per clipfor spread weapons with the extended mags perk
self setClientDvar( "perk_extendedMagsSMGAmmo", "" ); //Number of extrabullets per clipnfor sub machine gun weapons with the extended mags perk
self setClientDvar( "perk_extendedMagsMGAmmo", "" ); //Number of extra bulletsper clip for machine gun weapons with the extended mags perk
setClientDvar( "perk_extendedMagsRifleAmmo", "" ); //Number of extra bullets per clip for rifle weapons withthe extended mags perk
self setClientDvar( "perk_diveGravityScale", "" ); //Scale for gravity while diving
self setClientDvar( "perk_diveViewRollResetSpeed", "" ); //Rate at which view rotates after the dive is finished
self setClientDvar( "perk_diveViewRollSpeed", "" ); //Rate atwhich view rotates
self setClientDvar( "perk_diveViewRollTargetMax", "" ); //angle to rotateview by when diving
self setClientDvar( "perk_diveDistanceCheck", "" ); //Length of required empty space to allow diving
setClientDvar( "perk_diveVelocity", "" ); //Horizontal velocitywhen divingself
self setClientDvar( "perk_sprintMultiplier", "" ); //Multiplier for player_sprinttime
self setClientDvar( "perk_parabolicIconEavesdrop", "" ); //icon to use when displaying eavesdropped voice chats
self setClientDvar( "perk_parabolicAngleEavesdrop", "" ); //perk's effective FOV angle
self setClientDvar( "perk_parabolicRadiusEavesdrop", "" ); //perk's effective radius
self setClientDvar( "perk_grenadeDeath", "frag_grenade_short_mp" ); //Name of the grenade weapon to drop
self setClientDvar( "perk_bulletPenetrationMultiplier", "" ); //Multiplier for extra bulletpenetration
self setClientDvar( "perk_improvedExtraBreath", "" ); //Number of extra seconds a playercan hold his breath on top of the base self setClientDvar( "perk
self setClientDvar( "perk_extraBreath", "" ); //Number of extraseconds a playercan hold his breath
self setClientDvar( "perk_weapRateMultiplier", "" ); //Percentage of weapon firing rate to use
self setClientDvar( "perk_weapReloadMultiplier", "" ); //Percentage of weapon reloadtime to use
self setClientDvar( "perk_weapSpreadMultiplier", "" ); //Percentage of weaponspread to use