i'am Need The Stamin Code

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i'am Need The Stamin Code
Can anyone Give Me Stamin Codes " Both One"
Thanks For him/her who gaived them me!
no offence mate no one give that code it a real vip and it private i amde my own but dint work so im going to try again... if i succeeed i will send u code & addys n that with it
Quote Originally Posted by Wizdom-X View Post
no offence mate no one give that code it a real vip and it private i amde my own but dint work so im going to try again... if i succeeed i will send u code & addys n that with it
LOL, code is easy shit, it isn't VIP @ALL, the only problem are the addys, they were private @ first, but now they're really easy to find on the web, in IDA they are easy to find too
Addies.h
Code:
#define PlayerPtr   0xC81820
#define ServerPtr   0xB7C198
#define WeaponPtr   0xA26378
#define OFS_NFD     0x0102CC
#define OFS_X       0x0102E4
#define OFS_Y       0x0102F4
#define OFS_Z       0x0102EC
#define NoRecoil1   0x00C43C
#define NoRecoil2   0x00C440
#define NoRecoil3	0x00C444
#define NoSpread    0x9B2A50
#define Pt_Call     0x0C12C2
#define Flo_Vehicle 0xB02ACC
Base.h
Code:
#define USE_Hax   void Hacks() //Define our 'Use_Hax'
#define Encrypte  (X)|(Z) //Make Encryption allowed
#define DeCrypte  (Z)|(X) //Make Decryption allowed
#define Key_Push  GetAsyncKeyState //Shortcut for if(GetAsyncKeyState(VK_KEY))
#define Caller    for(;;)
#define Call_Base CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)Base,NULL,NULL,NULL);
#define Thank_you MessageBoxA(0,"Thank you for using this hack!","G1-Admin-AeroMan",0);

/*Game Releated*/
long WarRock = (long)GetModuleHandleA("Warrock.exe");
long HackShield = (long)GetModuleHandleA("EHSvc.dll");

DWORD dwPlayerPtr = *(DWORD*)PlayerPtr;
DWORD dwServerPtr = *(DWORD*)ServerPtr;
DWORD dwWeaponPtr = *(DWORD*)WeaponPtr;

/*Base items*/
INT pBase;
INT MON=0;
INT CTR=0;

/*Hack items*/
DWORD dwVehicle = *(DWORD*)Flo_Vehicle;
DWORD dwRecoil1 = *(DWORD*)NoRecoil1;
DWORD dwRecoil2 = *(DWORD*)NoRecoil2;
DWORD dwRecoil3 = *(DWORD*)NoRecoil3;
DWORD dwSpread  = *(DWORD*)NoSpread;
DWORD dw_Ofs_Z  = *(DWORD*)OFS_Z;
DWORD dw_Ofs_Y  = *(DWORD*)OFS_Y;
DWORD dw_Ofs_X  = *(DWORD*)OFS_X;
DWORD dwFallDmg = *(DWORD*)OFS_NFD;

/*Credit Releated*/
VOID CRT_ON(){
Thank_you
}
Base.cpp
Code:
#include <windows.h>
#include "Addies.h"
#include "Base.h"
#include "Protection.h"

void PlayerHacks(){} //Player hacks -> When _DIF_FOLD_
void ServerHacks(){} //Server Hacks -> When _DIF_FOLD_


void Hax()
{
*(int*)(dwVehicle) = 1; //Vehicle instant lock on



#ifdef _DIF_FOLD_ // #def _DIF_FOLD_ to enable serperated folders
if(dwPlayerPtr!=0){PlayerHacks();} //If we are in a game the playerhacks will be enabled
if(dwServerPtr!=0){ServerHacks();} //If we are in the lobby the serverhacks will be enabled
#endif //end define
}

void Base() //Define Base
{
	Caller
	{
		if(WarRock != 0) //if the game is open
		{
			Hax(); //Hacks will be enabled
		}

		if(HackShield != 0) //If hackshield opens
		{
			/*Your Bypass*/
			//MemWrite((VOID *)(HackShield+0xC12C2),(PBYTE)"\xBA\x14",2);
		}

		if(CTR==0){ Thank_you CTR=1;} //if credits are not showed yet |Credits will be turned off after
	}
  Sleep(200); //Protect us against cpu over running
}

BOOL WINAPI DllMain(HINSTANCE hDll,DWORD My_Base,LPVOID lpvReserved)
{
	if(My_Base == DLL_PROCESS_ATTACH) //If the Dll is atached to a process
	{
		Call_Base //Let our 'Base thread' Run
	}
	return true; //Makes the Thread run over again
}
Protection.h
Code:
#include "Addies.h"

//Swh = When
//Ads = Adress
//Mth = Method
DWORD CallBack(DWORD Swh,DWORD Ads,DWORD Mth)
{
	Swh = Pt_Call;
	if(Swh != 0)
	{
		memcpy((void *)(Pt_Call),(0),2);
	}
  return 0;
}
It's very easy!
it probably say's in ida: flt_staminarefill value // Value is probably 10, I think increasing value so make it higher and stamina will refill faster
Then it should be: *(float*)stamina = 100; // I think this value is higher

For stamina keep 100 it would be something like:
ida: flt_stamina value // Value is 100 i think, so keep it on 100
*(float*)stamina = 100;

Well I think this is stamina Easy
Here you go

0x0041F3C3
0x0041F411

These are my private but idc anyway :P
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