using ASM
so, using the CE debugger, i found the instruction(s) that decrease my smg ammo in a game. here is a picture of the complete function.

the highlighted instruction is the specific part that changes my ammo by -1. i have a few questions
1. how can i apply this to c++ to NOP or modify it?
2. what is the instruction to increase [esi] by 1?

the highlighted instruction is the specific part that changes my ammo by -1. i have a few questions
1. how can i apply this to c++ to NOP or modify it?
2. what is the instruction to increase [esi] by 1?
