some questions
ok i decided to start working on v2 of ultimate killstreaks and i got a good idea for a killstreak
this is what it would load
self setDvar ("g_gravity", 1)
self setDvar ("jump_height", 1000)
self giveWeapon ("rpg_mp")
wait 2;
self inprint bold (ARTILLERY SMOKE EM)
wait 40;
self setDvar ("g_gravity", 100)
wait 10;
self setDvar ("g_gravity", 800)
self setDvar ("jump_height", 39)
self takeWeapon ("rpg_mp") <===========I know this code aint correct
self inprint bold (ARTILLERY ENDED)
ok here is what i need unlimited ammo no reload killstreak to activate on jumping and code to take rpg but not other weapons
help would be appreciated

this is what it would load
self setDvar ("g_gravity", 1)
self setDvar ("jump_height", 1000)
self giveWeapon ("rpg_mp")
wait 2;
self inprint bold (ARTILLERY SMOKE EM)
wait 40;
self setDvar ("g_gravity", 100)
wait 10;
self setDvar ("g_gravity", 800)
self setDvar ("jump_height", 39)
self takeWeapon ("rpg_mp") <===========I know this code aint correct
self inprint bold (ARTILLERY ENDED)
ok here is what i need unlimited ammo no reload killstreak to activate on jumping and code to take rpg but not other weapons
help would be appreciated

