I need a little information on finding memory addresses
I know I'll get the "JESAUCE USE GOOGLE YOU TOOL" but honestly there ain't much help to find on Google, related to this.
So I'm wanting to make a game trainer (as mentioned in my signature)
But the problem I'm facing is finding the right addresses. I know games are using dynamic Addresses but how do i find the health address, ammo, etc.
I've used the all-around Increase - Decrease method, in the game: BF play4free, but it doesn't return anything useful. Also, the Datatypes being used to store like health data, etc...They're just regular 4 bytes, int's right?
When i look at the graphical design of the ammo value in the game it shows 4/16(playing a recon)..Not sure if that means it's a double or whatever...Hmm..Please do help ^^
So I'm wanting to make a game trainer (as mentioned in my signature)
But the problem I'm facing is finding the right addresses. I know games are using dynamic Addresses but how do i find the health address, ammo, etc.
I've used the all-around Increase - Decrease method, in the game: BF play4free, but it doesn't return anything useful. Also, the Datatypes being used to store like health data, etc...They're just regular 4 bytes, int's right?
When i look at the graphical design of the ammo value in the game it shows 4/16(playing a recon)..Not sure if that means it's a double or whatever...Hmm..Please do help ^^

