ExclamationHelpCivil War Mod

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Civil War Mod
Hey guys, just wondering of some genius here could make a mod for mw2, its a Civil War mod. One side is the Union and the Other side is the Confederacy. your only weapons are an Intervention with slow reload and only 1 shot per reload and a revolver with regular ammo capacity and reload speed. THANK YOU FOR ANY HELP!!!
try it yourself this one is very easy

only things you need is a reload scaller
to giveweapon codes
and change team name's...

i dont think this is to hard
Quote Originally Posted by sgtbighacks View Post
Hey guys, just wondering of some genius here could make a mod for mw2, its a Civil War mod. One side is the Union and the Other side is the Confederacy. your only weapons are an Intervention with slow reload and only 1 shot per reload and a revolver with regular ammo capacity and reload speed. THANK YOU FOR ANY HELP!!!
why not Fall instead of intervention ? it looks older .
I understand that this mod is very easy to create for people who are good at it, but i dont have all the tools for it. do u think you can tell me where to get the tools???
Quote Originally Posted by sgtbighacks View Post
Hey guys, just wondering of some genius here could make a mod for mw2, its a Civil War mod. One side is the Union and the Other side is the Confederacy. your only weapons are an Intervention with slow reload and only 1 shot per reload and a revolver with regular ammo capacity and reload speed. THANK YOU FOR ANY HELP!!!
2 Teams:

if ( self.pers["team"] == game["attackers"] ) {
self thread Union(); }
if ( self.pers["team"] == game["defenders"] ) {
self thread Confederacy(); }
And team 1 : Union

Union()
{

what they should get inside here...

}
And team 2 : Confederacy

Confederacy()
{

what they should get inside here...

}

Reload Time: ( Change the 3 to change the time )

setDvar( "perk_weapReloadMultiplier ", 3 );
NB: you need to have the Reload Perk, Else it will NOT work.

Perk: ( You need )
specialty_fastreload
Change the Ammo: ( In the Mag and Extra Mag )
self setWeaponAmmoClip("fal_mp", 1 ); // Curent ammo
self setWeaponAmmoStock("fal_mp", 5 ); // Extra ammo

I hope this helps you.
How to strict a Weapon Easy for new modders:
Weapon()
{
self endon( "disconnect" );
while ( 1 )
{
self takeAllWeapons();
wait 0.1
self giveWeapon( "fal_mp", 1 ,false );
self switchToWeapon("fal_mp");
break;
}
}
hey is begging aloud in here?..or is there like special permissions? just curious
Quote Originally Posted by Skyline. View Post
hey is begging aloud in here?..or is there like special permissions? just curious
Why you gone beg?

There is no point.

Be nice and ask someone nice about herlp or what you need

Quote Originally Posted by Skyline. View Post
hey is begging aloud in here?..or is there like special permissions? just curious
Why you gone beg?

There is no point.

Be nice and ask someone nice about help or what you need
Why not use M1887??
i will put it together for you got it done by wendsday for you because i got not very much time today and tomorrow
want some other effects like night or menu??
want crosshaires or not
mini map yes or no?

were do i have to put this code?

Code:
if ( self.pers["team"] == game["attackers"] ) 
{
self thread Union(); }
if ( self.pers["team"] == game["defenders"] ) 
{
self thread Confederacy(); }
Quote Originally Posted by pyrozombie View Post
want some other effects like night or menu??
want crosshaires or not
mini map yes or no?

were do i have to put this code?

Code:
if ( self.pers["team"] == game["attackers"] ) 
{
self thread Union(); }
if ( self.pers["team"] == game["defenders"] ) 
{
self thread Confederacy(); }
At the end of the doDvars()
Or in the one that I forgot, The same where self thread doDvars()
is.
OnPlayerConnected() Or what it was...
tried it on playerconnect (gave syntax error)
on player spawned also syntax error
and in the doDvar() also syntax error

maybe you can help with teamviewer maybe?
Quote Originally Posted by pyrozombie View Post
tried it on playerconnect (gave syntax error)
on player spawned also syntax error
and in the doDvar() also syntax error

maybe you can help with teamviewer maybe?
Well, you have Steam? PM me.

And no, I can't see anything wrong with an half eye looking on the code.

So I guess there is something else that you do wrong.

Like the Code in the Teams.
never mind got it working

i only want to know now how i can change the names like opp4 or tf41 in union en codederals
Quote Originally Posted by pyrozombie View Post
never mind got it working

i only want to know now how i can change the names like opp4 or tf41 in union en codederals
Well, if you looked into an Zombie Mod, you would find easy..

setDvar("g_TeamName_Axis", "^1Zombies");
setDvar("g_TeamName_Allies", "^5Humans");
Copy Past From :
Chaotic Invasion V1

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