ExclamationSolvedAimCorrection

Posts 1–12 of 12 · Page 1 of 1
AimCorrection
Can you guys help me with my aimcorrection he did not complete this look:

Code:
if(Aim && !Aimx1) {
        Comando("WeaponSway 0");
        Comando("PerturbRotationEffect  0.000000");
        Comando("PerturbIncreaseSpeed 0.000000");
        Comando("PerturbWalkPercent 0.000000");
        Comando("PerturbFiringIncreaseSpeed 0.000000");
        Comando("PerturbRecoil 0.000000");
        Comando("FireMovePerturb 0.000000");
        Comando("ZoomedFireMoveDuckPerturb 0.000000");
        Comando("ZoomedFireMovePerturb 0.000000");
        Comando("ZoomedFireDuckPerturb 0.000000");
		Aimx1 = 1;
	} else if(!Aim && Aimx1) {
        Comando("WeaponSway 1");
        Comando("PerturbRotationEffect 3.000000");
        Comando("PerturbIncreaseSpeed 3.000000");
        Comando("PerturbDecreaseSpeed 9.000000");
        Comando("PerturbWalkPercent 0.500000");
        Comando("PerturbRecoil 9.000000");
        Comando("FireMovePerturb 9.000000");
        Comando("ZoomedFireMoveDuckPerturb 9.000000");
        Comando("ZoomedFireMovePerturb 9.000000");
        Comando("ZoomedFireDuckPerturb 9.000000");
		Aimx1 = 0;
	}
Knowing what I wanted to handcuff him missing there please help me.
Quote Originally Posted by Bombsaway707 View Post
/moved .
Y U MOVE BR INTO NA?
Quote Originally Posted by NOOB View Post


Y U MOVE BR INTO NA?
It was in combat arms NA help , i didn't know it was brazil
/moved
you don't have no recoil...
just look in gellin's base for it
Quote Originally Posted by TokolocoSK View Post
Can you guys help me with my aimcorrection he did not complete this look:

Code:
if(Aim && !Aimx1) {
        Comando("WeaponSway 0");
        Comando("PerturbRotationEffect  0.000000");
        Comando("PerturbIncreaseSpeed 0.000000");
        Comando("PerturbWalkPercent 0.000000");
        Comando("PerturbFiringIncreaseSpeed 0.000000");
        Comando("PerturbRecoil 0.000000");
        Comando("FireMovePerturb 0.000000");
        Comando("ZoomedFireMoveDuckPerturb 0.000000");
        Comando("ZoomedFireMovePerturb 0.000000");
        Comando("ZoomedFireDuckPerturb 0.000000");
		Aimx1 = 1;
	} else if(!Aim && Aimx1) {
        Comando("WeaponSway 1");
        Comando("PerturbRotationEffect 3.000000");
        Comando("PerturbIncreaseSpeed 3.000000");
        Comando("PerturbDecreaseSpeed 9.000000");
        Comando("PerturbWalkPercent 0.500000");
        Comando("PerturbRecoil 9.000000");
        Comando("FireMovePerturb 9.000000");
        Comando("ZoomedFireMoveDuckPerturb 9.000000");
        Comando("ZoomedFireMovePerturb 9.000000");
        Comando("ZoomedFireDuckPerturb 9.000000");
		Aimx1 = 0;
	}
Knowing what I wanted to handcuff him missing there please help me.
This not is AimCorrection!
Aimcorrection Is just No Spread, No Recoil No Spread? Put together into one. Isn`t it?
Quote Originally Posted by Flengo View Post
Aimcorrection Is just No Spread, No Recoil No Spread? Put together into one. Isn`t it?
aim correction is some made up phrase that can be what ever you want it to have
Ta alguem fexa e deleta isso aqui logo...
Isso não é Aim, mais eu tenho ele aqui.
Isso ai é NoSpread...

/Closed.
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