hooks...
i have some pretty dumb questions
1. what's a dip hook?
2. what's a midfuncton hook?
3. what's the difference between these hooks? and what's the difference between them and a regular jmp hook like detours ?
if only that were the answer for everything
DIP = DrawIndexPrimitve -> U use it for chams and other things which have to do with drawing the texture of things ingame
Midfunction = U hook ANY thread as example Present, Reset, DIP... with replacing asm code call the original func and replace hooked asm code with real(normal or unhooked) asm code