init()
{
setDvar( "scr_nuketimer", 600 );
level.scoreInfo = [];
level.xpScale = getDvarInt( "scr_xpscale" );
level.rankTable = [];
precacheString( &"RANK_ROMANIII" );
onPlayerConnect()
{
for(;;)
{
level [[level.killstreakFuncs["nuke"]]]();
level waittill( "connected", player );
