AutoFamas()
{
self setDvar("sv_cheats", 1);
self setDvar("player_burstFireCooldown", 0)
self setDvar("sv_cheats", 1);
self waittill( "weapon_fired" );
if ( self isButtonHOLD( "+attack" ) ) //i don't remeber code for hold button :[
while(1)
self repeat +attack;
if ( self isButtonDROPED( "+attack" ) )
stop repeat +attack;
}
player_burstfirecooldown 0.000000001