understanding

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understanding
Code:
typedef PlayerInfo* (__thiscall *lpGetPlayerByIndex)(unsigned long ulThis,int index, int unk);
lpGetPlayerByIndex GetPlayerByIndex; //0x3715DD10

typedef PlayerInfo* (__thiscall *lpGetLocalPlayer)(unsigned long ulThis);
lpGetLocalPlayer GetLocalPlayer;
this part of a base really confuses me and i was wondering if anyone could explain it to me? like could someone go through each part and explain each one and why it is there? i know what it is used for but i dont understand it at all.
whats there to not understand >_<
Explain it to me plox
They is a function in combat arms called "GetPlayerByIndex" and it is located at the address (of what every addy)
Ohh lol thanks topblast it llooked so confusin if u didnt no it was a function
typedef existing_type new_type_name ;
"C++ allows the definition of our own types based on other existing data types"
That's all you're doing with those two classes (PlayerInfo and GetPlayerByIndex according to topblast)

Source: cplusplus.com
Posts 16 of 6 · Page 1 of 1

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