swapping player models with monster models correctly
When playing around with the hfs files I decided to try something new. I decided to swap the female_darkknight files to make a custom transformation mod. I chose a random enemy and it was everwhite so I copied the gnoll_everwhite files from an hfs file, renamed the copies to female_darkknight and swapped them with the original female_darkknight files in another hfs file. People experienced in this stuff should understand what I am talking about. Well after transforming ingame I got a weird Everwhite model with its mouth widely open and the animation "stuck". So i just closed Vindictus. Forgot about the changed hfs and started vindictus again later but got an error as soon as it loaded a dungeon which I believe was because of the messed up hfs file. So I changed the hfs file back to normal with the original darkknight files. Everything worked fine after that.
But now here's my question: Is there anything I did wrong or is a monster model completely useless as a player's model?
But now here's my question: Is there anything I did wrong or is a monster model completely useless as a player's model?