Risen: Nazi Zombies
Risen: Nazi Zombies
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An epic edit of No Hope: AI Zombies
An epic edit of No Hope: AI Zombies
Hey guys. I have built an edit of No Hope: AI Zombies with a little help from some friends. Credits will be featured below.
Features:
- Pack a Punch (Completed)
- Perk Machines; Speed Cola, Juggernog, and Staminup (Might add PHD Flopper). (Completed)
- Random Box (Completed)
- Animations (Going to be removed with release by request of Rendflex; only I and some friends will have animations. Completed)
- 100 waves to attempt to accomplish (Completed)
- Point system (Completed)
- Killstreaks (Incomplete)
- Ray Gun (Incomplete)
- Start with a USP 45. (Completed)
- Buy weapons off walls (Completed)
- Zombies increase from 100 health to 15 added health per round (Round 2 - 115 HP; Round 3 - 130 HP etc; Completed)
- Airdrop from original No Hope. (Pre-completed)
- New map creations. (8% Complete)
- Bonus drops from zombies (Insta-Kill, Double Points etc; Incomplete)
Screenshots:
USP 45. then buying a Ranger
ⓘLooking at Staminup
ⓘShooting zombies with Ranger (Animations did not work)
ⓘBuying Random Box
ⓘShooting Gold Desert Eagle
ⓘCurrent Bugs:
- Airdrop doesn't come in
- Killstreaks sometimes may not be called in
- Zombies get stuck in walls / Stack ontop each other
- Random Box gets stuck on a weapon
- Pack a Punch can be used once (Fixed by Rendflex)
- Weapon boxes may take more than the amount needed
- Zombies can fly even with ClampToGround
- Animations sometimes won't play
Credits:
vL' SolareStill (Me) - Main scripter, map creation
Rendflex - Bug/script fixing
{{OSX}} Nomad/Eclipse - Help with map creation and Syntax fixing
NZXT | S3XY - Help with map creation
vL' Bomber - Compile error fixing
Nukem - For the original mod
You can sign up for Alpha Testing by PM'n me.
MUST LIVE IN AUSTRALIA UNLESS YOU CAN HANDLE LAG.
Testers:
Raiiden
Bruice
vL' Ryan
vL' Snugglepuss
{{OSX}} Nomad
Rendflex
vL' NinjaSkill
vL' Bandicoot
NZXT | S3XY
xNZRx* IRONMAN
xNZRx* Ignite
*May of changed clan name
And now for the epic part:
Release Date:
17th July 2011
The release will be posted on AIW Forums
Release Date:
17th July 2011
The release will be posted on AIW Forums
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