Damn patch

Posts 16–30 of 76 · Page 2 of 6
after patch im unable to use host_timescale or changing map to skip or reload current map.

ffs i spent a long time compiling my .hfs /// or maybe im doing something wrong?

Code:
bind "F1" "host_timescale 1;cc_system_message NormalSpeed"
bind "F2" "host_timescale 3;cc_system_message x3Speed"
bind "F3" "changemap_to_next_random_sector"
bind "F4" "ai_reaction_delay_idle 99999;ai_reaction_delay_alert 99999;alias MobT mob2;cc_system_message IdleDelayMobs"
bind "F5" "cc_play_emotion 4"
bind "F6" "cc_play_emotion 5"
bind "F7" "cc_play_emotion 6"
bind "F8" "changemap_to_current_random_sector"
bind "F9" "cc_play_emotion 3"
bind "F10" "cc_play_emotion 2"
bind "F11" "cc_play_emotion 7"
bind "F12" "cc_send_ready_message"
bind "SCROLL" "bandi_capture_toggle"
bind "TAB" "cc_cycle_party_member_selection"
bind "["   "+toggle_whisper_mode"
bind "KP_MINUS" "cc_shot_showui_toggle"

bind "1" "+quickslot1"
bind "2" "+quickslot2"
bind "3" "+quickslot3"
bind "4" "+quickslot4"
bind "5" "+quickslot5"

bind "6" "cc_set_sub_weapon javelin_lvl2 999;cc_system_message Lvl2Javelin"
bind "7" "cc_set_sub_weapon handbomb_lvl2 999;cc_system_message Lvl2HandBomb"
bind "8" "cc_set_sub_weapon sticky_bomb 999;cc_system_message StickyBomb"

bind "HOME" "cc_enter_colhen_from_rochest"
bind "PGUP" "cc_enter_rochest_from_colhen"

bind "UPARROW" "hand_bomb_detonate_by_throw_delay 0.1;flashbang_detonate_by_throw_delay 0.1;mining_bomb_detonate_by_throw_delay 0.1;sticky_bomb_detonate_by_throw_delay 0.1;cc_system_message InstantExplosions"
bind "DOWNARROW" "hand_bomb_detonate_by_throw_delay 3.0;flashbang_detonate_by_throw_delay 3.0;mining_bomb_detonate_by_throw_delay 3.0;sticky_bomb_detonate_by_throw_delay 3.0;cc_system_message NormalExplosions"

bind "y" "DifficultyToggle"

alias "DifficultyToggle" "diff1"
alias "diff1" "current_combat_difficulty 1;alias DifficultyToggle diff2;cc_system_message DifficultyModeNormal"
alias "diff2" "current_combat_difficulty 2;alias DifficultyToggle diff3;cc_system_message DifficultyModeHard"
alias "diff3" "current_combat_difficulty 3;alias DifficultyToggle diff1;cc_system_message DifficultyModeHero"
I am still trying to figure out how to have invincibility.. hmm
Quote Originally Posted by falmay View Post
after patch im unable to use host_timescale or changing map to skip or reload current map.

ffs i spent a long time compiling my .hfs /// or maybe im doing something wrong?

Code:
bind "F1" "host_timescale 1;cc_system_message NormalSpeed"
bind "F2" "host_timescale 3;cc_system_message x3Speed"
bind "F3" "changemap_to_next_random_sector"
bind "F4" "ai_reaction_delay_idle 99999;ai_reaction_delay_alert 99999;alias MobT mob2;cc_system_message IdleDelayMobs"
bind "F5" "cc_play_emotion 4"
bind "F6" "cc_play_emotion 5"
bind "F7" "cc_play_emotion 6"
bind "F8" "changemap_to_current_random_sector"
bind "F9" "cc_play_emotion 3"
bind "F10" "cc_play_emotion 2"
bind "F11" "cc_play_emotion 7"
bind "F12" "cc_send_ready_message"
bind "SCROLL" "bandi_capture_toggle"
bind "TAB" "cc_cycle_party_member_selection"
bind "["   "+toggle_whisper_mode"
bind "KP_MINUS" "cc_shot_showui_toggle"

bind "1" "+quickslot1"
bind "2" "+quickslot2"
bind "3" "+quickslot3"
bind "4" "+quickslot4"
bind "5" "+quickslot5"

bind "6" "cc_set_sub_weapon javelin_lvl2 999;cc_system_message Lvl2Javelin"
bind "7" "cc_set_sub_weapon handbomb_lvl2 999;cc_system_message Lvl2HandBomb"
bind "8" "cc_set_sub_weapon sticky_bomb 999;cc_system_message StickyBomb"

bind "HOME" "cc_enter_colhen_from_rochest"
bind "PGUP" "cc_enter_rochest_from_colhen"

bind "UPARROW" "hand_bomb_detonate_by_throw_delay 0.1;flashbang_detonate_by_throw_delay 0.1;mining_bomb_detonate_by_throw_delay 0.1;sticky_bomb_detonate_by_throw_delay 0.1;cc_system_message InstantExplosions"
bind "DOWNARROW" "hand_bomb_detonate_by_throw_delay 3.0;flashbang_detonate_by_throw_delay 3.0;mining_bomb_detonate_by_throw_delay 3.0;sticky_bomb_detonate_by_throw_delay 3.0;cc_system_message NormalExplosions"

bind "y" "DifficultyToggle"

alias "DifficultyToggle" "diff1"
alias "diff1" "current_combat_difficulty 1;alias DifficultyToggle diff2;cc_system_message DifficultyModeNormal"
alias "diff2" "current_combat_difficulty 2;alias DifficultyToggle diff3;cc_system_message DifficultyModeHard"
alias "diff3" "current_combat_difficulty 3;alias DifficultyToggle diff1;cc_system_message DifficultyModeHero"
I am still trying to figure out how to have invincibility.. hmm
timescale still worked for me i didnt try skip level lol and yea it updated a few minutes ago minus
Quote Originally Posted by falmay View Post
after patch im unable to use host_timescale or changing map to skip or reload current map.

I am still trying to figure out how to have invincibility.. hmm
Invincibility still work i use Episode 7 Binds and his release of EzBossX Episode 7. and before the second server down i was in blood lord with Invincibility. all i can say are that all the .HFS bind work good.
Front page post says extended for one more hour.
You need to click into the post on front page to see the updated info.
During the brief time the servers were up after the first maint, I was able to re-replace all of Nunya's EP hfs files/binds, and as far as i could tell everything worked (timescale,changelevel,trans,1hko w/ spears)

unfortunately I did not get to run autoit fully to test that part (at the very least it was able to click on start for the boat) before the servers went down again D:

tho none of this might matter as there will be another update yet again :S, but just saying, the hfs files still worked, just had to re-replace them
Quote Originally Posted by NewGuy777 View Post
During the brief time the servers were up after the first maint, I was able to re-replace all of Nunya's EP hfs files/binds, and as far as i could tell everything worked (timescale,changelevel,trans,1hko w/ spears)

unfortunately I did not get to run autoit fully to test that part (at the very least it was able to click on start for the boat) before the servers went down again D:

tho none of this might matter as there will be another update yet again :S, but just saying, the hfs files still worked, just had to re-replace them
On top of that I can confirm the (new) .hfs from the updated patch were still editable. I made some quick edit's and got online with no probs.
Quote Originally Posted by NewGuy777 View Post
During the brief time the servers were up after the first maint, I was able to re-replace all of Nunya's EP hfs files/binds, and as far as i could tell everything worked (timescale,changelevel,trans,1hko w/ spears)

unfortunately I did not get to run autoit fully to test that part (at the very least it was able to click on start for the boat) before the servers went down again D:

tho none of this might matter as there will be another update yet again :S, but just saying, the hfs files still worked, just had to re-replace them
lol most people should know to replace after an update :P
On another note my nude mod seemed to not work. It replaces launcher.dll and after the game started I got "Hack detected: launcher.dll"
In terms of:

bind "F3" "host_timescale 3" - this should have worked.

Perhaps I need to log ingame, go to Options, press Ok to clear bindings and re-apply the modified .hfs? Hmm
Quote Originally Posted by s4itox View Post
IDK whether it's thanks to the patch, but my Fiona is now at paladin rank 1380. Interesting?
the patch screw all the Paladin and Dark Knight over all there lvl are mess up that is y they have this emergency maintenance. Hoping it will be finish soon and hoping someone find a solution to the hotkey on autoit. maybe if we change the Autoit process name it mite work
When i started the game before server went down again
i used my back up file
and no hack and w.e
but i got HACKSHIELD ERROR = =
and i donno how to fix it QQ
Quote Originally Posted by howeryu View Post
When i started the game before server went down again
i used my back up file
and no hack and w.e
but i got HACKSHIELD ERROR = =
and i donno how to fix it QQ
People reported this bug on Nexon forum. I think Nexon is trying to fix it. You don't need to worry about it...just yet :P
Quote Originally Posted by minus4 View Post
People reported this bug on Nexon forum. I think Nexon is trying to fix it. You don't need to worry about it...just yet :P
Oh really? can i have the site for the topic please? and thank you
i was frustrated - -
cause i actually spent hrs backing up files from before... *New hacker... messed up 3 times while backing up redownload vindictus around 3 times*
Posts 16–30 of 76 · Page 2 of 6
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