Because unlike you, I lurk to gain information, instead of spamming.
Also ken, that's a good idea, but it wouldn't work because Engine.exe has built-in memory protection. If you try to edit an address, it'll give you some "Error occured in hack protection module = 101" crap and close. You can't nop the "Error occured in hack protection" address either, for some reason. It'll just keep giving you errors.
EDIT: Even if we could edit the client, how would we find the addresses? We'd need Cheat Engine to find which address is responsible for dealing damage to your character or something, but Cheat Engine won't work since HackShield is there. And unless you have a public way to initialize Direct3D yourself, we're not getting around HackShield. (Until the next public bypass, at least).