PostWhy this isnt working??

Posts 1–9 of 9 · Page 1 of 1
Why this isnt working??
#include <windows.h>
#include <stdio.h>
//Pointers

#define OFS_Z 0x00102FC
#define ADR_SPEED 0x00AAC3A4
#define ADR_PLAYERPOINTER 0x00D99B08
#define ADR_SERVERRPOINTER 0x00C95AC8

//End OF pointers

DWORD *ingame= (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame= (DWORD*)ADR_SERVERRPOINTER;

// Hack Codes
void jump () //super jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 1000;
}
}
}
void speedon1 ()
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 200.0f;
}
}

void speedon2 ()
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 300.0f;
}
}

void speedon3 ()
{
if(GetAsyncKeyState(VK_NUMPAD3) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 500.0f;
}
}

void speedoff ()
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)(ADR_SPEED) = 100.0f;
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
jump();
speedon1();
speedon2();
speedon3();
speedoff();
}
}
Sleep(200); //prevent for overloading the cpu
}

BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0); //create the hackthread break;
}
return TRUE;
}


_____________________________________
Why????
U checked addys xD ?
Quote Originally Posted by Wizdom-X View Post
U checked addys xD ?
Yes I do ! but when i go to the game Game Guard Says HACK is DETECTED!

_____
Wr Ph sir.. not Wr Inter
Quote Originally Posted by cabio10 View Post
Sir I need WARROCK PH (philippines) address

Oh.... Sorry about that.
didnt you was using warrock PH
no... its okay... thank you for your effort
HELP!!!! Anyone???
we have the same problem but someone told me that we need a bypass... but i dont know how to make
Posts 1–9 of 9 · Page 1 of 1
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