OllyDbg

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OllyDbg
Does anybody know how to find strings in OllyDbg. I can find it in PE Editor, but I am having some trouble in Olly.

If you think this is the wrong section for this thread and/or do not want to help please ignore this thread.

I am not a leech, but software hacks is not my cup of tea. I am mainly for OSes and networks.

Please do not write flaming messages because it does nothing more than clog the thread (and testify for your retardedness).

Thank you for any help.
strings...? like what
Strings... he`s trying to make a bypass by looking for the error messages as strings in olly to make them not effect the game or show up.
Right click-->Search for-->All referenced text strings, if I remember correctly.
Quote Originally Posted by the_skeptic View Post
Does anybody know how to find strings in OllyDbg. I can find it in PE Editor, but I am having some trouble in Olly.

If you think this is the wrong section for this thread and/or do not want to help please ignore this thread.

I am not a leech, but software hacks is not my cup of tea. I am mainly for OSes and networks.

Please do not write flaming messages because it does nothing more than clog the thread (and testify for your retardedness).

Thank you for any help.
Make sure the engine is unpacked first because upx causes all strings to be hidden.
Once the unpacked engine is loaded into ollydbg, right click and scan for all referenced text strings.
When you're doing it, make sure that the engine is unpacked first because UPX causes all of the strings to become hidden. (Pretty gay)
Then once your unpacked engine is loaded into OllyDbg, "right click" then click "search for" then click "All referenced text strings"

If I helped, THNX ME!
Quote Originally Posted by KVizzle View Post
When you're doing it, make sure that the engine is unpacked first because UPX causes all of the strings to become hidden. (Pretty gay)
Then once your unpacked engine is loaded into OllyDbg, "right click" then click "search for" then click "All referenced text strings"

If I helped, THNX ME!
I think i read this somewhere, oh yeah the post above yours?
Quote Originally Posted by deadnesser View Post
Make sure the engine is unpacked first because upx causes all strings to be hidden.
Once the unpacked engine is loaded into ollydbg, right click and scan for all referenced text strings.
You really think you deserve a thanks after recycling exactly what I said the post above yours?
then you can right click on that and hit search for text for a specific line.
yeah kvizzle, wtf?
The method that you have described gives you a list of all the text string used. Also, when I go through the list I couldn't find the error message I was looking for: "Fail to update protection modules". I have unpacked the Engine using PE Explorer, and I can find the string in PE Explorer.
Olly has decided to play fucking mind tricks, so I have decided to kick it square in the arse and go onto PE Explorer. How do you prevent the messages from showing up in PE Explorer?

Yes, you can laugh at my pathetic state.
my bad i typed that up and didnt realise his... damn im sorry.
When you search, search for the entire scope.
I am needing an editor of easy memory and I practice
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