@
DisturbedJr @
NOOB @
Demøn I understand things of this nature here they are:
}
if(GetAsyncKeyState(VK_END)<0){
if(windows){
PushToConsole("Windowed 0"); - Puts Combat Arms in a fullscreen!
windows = false;
} else {
PushToConsole("Windowed 1"); - Puts Combat Arms in a window! (Buggy Side)
windows = true;
}
}
if(GetAsyncKeyState(VK_PRIOR)<0){
if(fb){
PushToConsole("FullBright 1"); - Turns max game brightness all the way up!
fb = false;
} else {
PushToConsole("FullBright 0");- Turns max game brightness to normal!
}
}
if(GetAsyncKeyState(VK_NEXT)<0){
if(wframe){
PushToConsole("WireFrame 1"); - Puts the wire box around all enemy players!
wframe = false;
} else {
PushToConsole("WireFrame 0"); - Removes the wire box around all enemy players!
wframe = true;
}
this is not my code it is someone's Hotkey Code (A segment obviously.).
So if someone could teach me how to apply these in a DLL hack injectable from my injector into combat arms i will love you forever! (NO-HOMO!)