Em Menu.h
Code:
void DrawMouse(DWORD color,LPDIRECT3DDEVICE9 pDevice){
POINT myCursor;
GetCursorPos(&myCursor);
DrawRect(myCursor.x,myCursor.y,11,1,color,pDevice);
DrawRect(myCursor.x+1,myCursor.y+1,9,1,color,pDevice);
DrawRect(myCursor.x+2,myCursor.y+2,7,1,color,pDevice);
DrawRect(myCursor.x+3,myCursor.y+3,7,1,color,pDevice);
DrawRect(myCursor.x+4,myCursor.y+4,8,1,color,pDevice);
DrawRect(myCursor.x+5,myCursor.y+5,3,1,color,pDevice);
DrawRect(myCursor.x+6,myCursor.y+6,2,1,color,pDevice);
DrawRect(myCursor.x+7,myCursor.y+6,1,1,color,pDevice);
DrawRect(myCursor.x+5,myCursor.y+10,4,1,color,pDevice);
DrawRect(myCursor.x+6,myCursor.y+12,2,1,color,pDevice);
}
Code:
DrawMouse(Cyan,pDevice);
Como Vai Ficar:
2º Modelo
Code:
void DrawMouse(DWORD color,LPDIRECT3DDEVICE9 pDevice){
POINT myCursor;
GetCursorPos(&myCursor);
DrawRect(myCursor.x,myCursor.y,30,1,color,pDevice);
DrawRect(myCursor.x+1,myCursor.y,28,1,color,pDevice);
DrawRect(myCursor.x+2,myCursor.y,26,1,color,pDevice);
DrawRect(myCursor.x+3,myCursor.y,24,1,color,pDevice);
DrawRect(myCursor.x+4,myCursor.y,22,1,color,pDevice);
DrawRect(myCursor.x+5,myCursor.y,20,1,color,pDevice);
DrawRect(myCursor.x+6,myCursor.y,18,1,color,pDevice);
DrawRect(myCursor.x,myCursor.y,1,30,color,pDevice);
DrawRect(myCursor.x,myCursor.y+1,1,28,color,pDevice);
DrawRect(myCursor.x,myCursor.y+2,1,26,color,pDevice);
DrawRect(myCursor.x,myCursor.y+3,1,24,color,pDevice);
DrawRect(myCursor.x,myCursor.y+4,1,22,color,pDevice);
DrawRect(myCursor.x,myCursor.y+5,1,20,color,pDevice);
DrawRect(myCursor.x,myCursor.y+6,1,18,color,pDevice);
}
Code:
DrawMouse(Blue,pDevice);

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