Posts 16–30 of 48 · Page 2 of 4

Originally Posted by
NOOB
you forgot something.
What i had forget?
My full code:
[html]if(Vars.ESP.Weapon)
{
for ( int i = 0; i < SFXMgr->SFXList[SFX_PICKUP].Num; i++ )
{
D3DXVECTOR3 Pos, Screen;
cBaseFX* Pickup = (cBaseFX*)SFXMgr->SFXList[SFX_PICKUP].List[i];
if (!Pickup) continue;
Pos = GetLocalPlayerPosition(Pos);
if(Pos && pLTClient && Pickup->Object)
pLTClient->SetObjectPos(Pickup->Object,Pos,false);
}
}[/html]

Originally Posted by
Ch40zz-C0d3r
What i had forget?
My full code:
[html]if(Vars.ESP.Weapon)
{
for ( int i = 0; i < SFXMgr->SFXList[SFX_PICKUP].Num; i++ )
{
D3DXVECTOR3 Pos, Screen;
cBaseFX* Pickup = (cBaseFX*)SFXMgr->SFXList[SFX_PICKUP].List[i];
if (!Pickup) continue;
Pos = GetLocalPlayerPosition(Pos);
if(Pos && pLTClient && Pickup->Object)
pLTClient->SetObjectPos(Pickup->Object,Pos,false);
}
}[/html]
you forgot something

Originally Posted by
Ch40zz-C0d3r
What i had forget?
My full code:
[html]if(Vars.ESP.Weapon)
{
for ( int i = 0; i < SFXMgr->SFXList[SFX_PICKUP].Num; i++ )
{
D3DXVECTOR3 Pos, Screen;
cBaseFX* Pickup = (cBaseFX*)SFXMgr->SFXList[SFX_PICKUP].List[i];
if (!Pickup) continue;
Pos = GetLocalPlayerPosition(Pos);
if(Pos && pLTClient && Pickup->Object)
pLTClient->SetObjectPos(Pickup->Object,Pos,false);
}
}[/html]
you forgot something.

Originally Posted by
Crash
you forgot something.
Oh fuck plz say meh what

BTW Gellin said the func is patched!
So its patched ot i just forgot smthg?
PLZ SAY ME WHAT!


Originally Posted by
Ch40zz-C0d3r
What i had forget?
My full code:
[html]if(Vars.ESP.Weapon)
{
for ( int i = 0; i < SFXMgr->SFXList[SFX_PICKUP].Num; i++ )
{
D3DXVECTOR3 Pos, Screen;
cBaseFX* Pickup = (cBaseFX*)SFXMgr->SFXList[SFX_PICKUP].List[i];
if (!Pickup) continue;
Pos = GetLocalPlayerPosition(Pos);
if(Pos && pLTClient && Pickup->Object)
pLTClient->SetObjectPos(Pickup->Object,Pos,false);
}
}[/html]
Trying to make Weapon telekill?


Originally Posted by
Ch40zz-C0d3r
Oh fuck plz say meh what

look carefully at your code.

Originally Posted by
markoj
Trying to make Weapon telekill?

lol telekill works thats OPK which dont works

Originally Posted by
Ch40zz-C0d3r
lol telekill works thats OPK which dont works
oooh look at me im like @freedompeace

Originally Posted by
NOOB
I looked over the code. I dont know where there should be an error

Please, please say me


Originally Posted by
Ch40zz-C0d3r
lol telekill works thats OPK which dont works
Weapon OPK then lol, where are they supposed to GO *hint*

Originally Posted by
markoj
Weapon OPK then lol, where are they supposed to GO *hint*
To the player. Why this should be a hint? like i said the GetPlayerPos func works 100%

Originally Posted by
Ch40zz-C0d3r
To the player. Why this should be a hint? like i said the GetPlayerPos func works 100%
Wrong hint, other way , the problem is in whats supposed to be going to your Pos

Originally Posted by
markoj
Wrong hint, other way , the problem is in whats supposed to be going to your Pos
I know how to opk just go to 000 and have guns go to 000 then you get opk

Originally Posted by
Crash
I know how to opk just go to 000 and have guns go to 000 then you get opk
BUT THE FUNCTION CRASH!
ITS NOT THE VECTOR POS!
Posts 16–30 of 48 · Page 2 of 4