"dark_knight_transformation_begin_2"
{
"0" "AE_CL_LOCAL_PLAYER_UI_HIDE"
"$endframe-1$"
{
"event" "AE_CL_LOCAL_PLAYER_UI_SHOW"
"is_finally" "1"
}
// SP °ÔÀÌÁö¸¦ ±ð´Â ½ÃÁ¡
"0"
{
"event" "AE_ITEM_COMMAND Prepare"
"is_finally" "1"
}
"0" "AE_METAMORPHOSIS load_csf csf/metamorphosis/giant_dk_2_transform.csf"
// "0" "AE_CAMERA_EFFECT interpolation 0" // ÀÎÅÍÆú·¹À̼Ç »ç¿ë ¾ÈÇÔ"
// "$endframe-5$"
// {
// "event" "AE_CAMERA_EFFECT interpolation 1"
// "is_finally" "1"
// }
"0" "AE_ENABLE_CAMERA_ORIGIN_BONE"
"$endframe-20$"
{
"event" "AE_DISABLE_CAMERA_ORIGIN_BONE"
"is_finally" "1"
}
"$endframe-15$" "AE_ACTIVATE_STATE_CHANGE_CONDITION BattleRest"
"$endframe-15$" "AE_ACTIVATE_STATE_CHANGE_CONDITION BattleRun"
"$endframe-15$" "AE_ACTIVATE_STATE_CHANGE_CONDITION SprintRun"
"$endframe-15$" "AE_ACTIVATE_STATE_CHANGE_CONDITION SprintRunGamePad"
// ¸ð¼Ç ºí·¯¸¦ ºÎ½ºÅÍ~
"0" "AE_CUSTOM_MOTION ENABLE_BOOST_MOTION_BLUR"
"$endframe-1$"
{
"event" "AE_CUSTOM_MOTION DISABLE_BOOST_MOTION_BLUR"
"is_finally" "1"
}
// "¹«±â" "¾Èº¸À̰Ô"
"0" "AE_CUSTOM_WEAPON_EVENT invisible"
"335"
{
"event" "AE_CUSTOM_WEAPON_EVENT visible"
"is_finally" "1"
}
// ÆÈ
"70" "AE_CL_PLAY_EFFECT effects/player/_dark2_L_hand.efx"
"103" "AE_CL_PLAY_EFFECT effects/player/_dark2_R_hand.efx"
// ¿À¸¥ÆÈ
"140" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_R_Clavicle"
"155" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_R_UpperArm"
"160" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_R_Forearm"
"179" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_R_Hand"
// ¿ÞÆÈ
"140" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_L_Clavicle"
"155" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_L_UpperArm"
"160" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_L_Forearm"
"179" "AE_CL_PLAY_EFFECT effects/player/_dark2_kalok_hand.efx bone_1 ValveBiped.Bip01_L_Hand"
// ¸Ó¸®°©ÁÖ
"248" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail01"
"263" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail02"
"278" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail03"
"293" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail04"
"310" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail05"
"320" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail06"
"330" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail07"
"340" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail08"
"350" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail09"
"355" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail10"
"360" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 jiggle_head_tail11"
// ¸ö
"240" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 ValveBiped.Bip01_Spine2"
"250" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 ValveBiped.Bip01_Spine4"
"272" "AE_CL_PLAY_EFFECT effects/player/_dark2_L_eye.efx bone_1 effect_Bone01"
"272" "AE_CL_PLAY_EFFECT effects/player/_dark2_L_eye.efx bone_1 effect_Bone02"
"265" "AE_CL_PLAY_EFFECT effects/player/_dark2_head.efx bone_1 ValveBiped.Bip01_Neck1"
// "0" "AE_CL_PLAYSOUND Effect.darkknight.lethita"
// º¯½Å °ü·Ã Ãß°¡ ÀÛµ¿
"0"
{
"event" "AE_METAMORPHOSIS activate 2"
"is_finally" "1"
}
"320"
{
"event" "AE_METAMORPHOSIS change_model"
"is_finally" "1"
}
// "¹üÀ§" "°ø°Ý"
"165" "AE_CL_PLAY_EFFECT effects/player/_darkknight2_shakebomb.efx"
"165"
{
"event" "AE_DAMAGE_EXPLOSION paladin_transformation_explosion 200"
"is_finally" "1"
}
"$endframe$"
{
"event" "AE_METAMORPHOSIS active_passive_skill"
"is_finally" "1"
}
// ¹«Àû
"0" "AE_CUSTOM_MOTION ENABLE_INVINCIBLE_MODE"
"$endframe$"
{
"event" "AE_CUSTOM_MOTION DISABLE_INVINCIBLE_MODE"
"is_finally" "1"
}
"0" "AE_ADD_STATUS_EFFECT transform_invincible 1"
// °©¿Êº¯Çü
"0" "AE_CL_MODEL_TRANSITION enable"
"$endframe-1$"
{
"event" "AE_CL_MODEL_TRANSITION disable"
"is_finally" "1"
}
"0" "AE_CL_MODEL_TRANSITION color_curve 32"
"0" "AE_CL_MODEL_TRANSITION alpha_ref 255"
"71" "AE_CL_MODEL_TRANSITION alpha_ref 200"
"101" "AE_CL_MODEL_TRANSITION alpha_ref 185"
"138" "AE_CL_MODEL_TRANSITION alpha_ref_linear 180 150 160"
"160" "AE_CL_MODEL_TRANSITION alpha_ref_linear 150 130 170"
"190" "AE_CL_MODEL_TRANSITION alpha_ref_linear 130 100 240"
"240" "AE_CL_MODEL_TRANSITION alpha_ref_linear 100 70 260"
"260" "AE_CL_MODEL_TRANSITION alpha_ref_linear 70 0 320"
// È¿°úÀ½
"0" "AE_CL_PLAYSOUND Player.darkknight2_transform_growl"
"69" "AE_CL_PLAYSOUND Player.darkknight2_transform_wing"
"70" "AE_CL_PLAYSOUND Hit.HardFlesh.Slash"
"104" "AE_CL_PLAYSOUND Player.darkknight2_transform_wing"
"105" "AE_CL_PLAYSOUND Hit.HardFlesh.Slash"
"164" "AE_CL_PLAYSOUND Player.darkknight2_transform_wing"
"166" "AE_CL_PLAYSOUND Player.darkknight2_transform_wing"
"165" "AE_CL_PLAYSOUND Hit.Fle******rongSlash.Adult"
"167" "AE_CL_PLAYSOUND Hit.Fle******rongSlash.Adult"
"200" "AE_CL_PLAYSOUND Player.darkknight2_transform_face1"
"260" "AE_CL_PLAYSOUND Player.paladin2_skill_shield_1"