Binds

Posts 121135 of 185 · Page 9 of 13
Quote Originally Posted by Chee12 View Post
Still testing.. When you use the command to do first trans, it doesn't update your top health til you heal or get hit.
You can use trans 2 anytime you use trans 1 and have the SP.
If you use SP to go to trans 2, it does heal you.
It only takes AP for trans 2 once per hour, whether you get points for the AP it takes or not. [For example, do trans 1, get your exp and untrans. Then, trans again, go to trans 2, it takes the AP but you don't get exp.]

WARNING! Err... You can trans in town... Kinda
It goes through the animation and you walk around with the light/dark aura. You can get both auras at once, too.
[Sorry for so many posts in kinda the wrong place, I'll consolidate them after this one]
All client sided. You can kill yourself in town, changeteam, whatever, you will only see it. Server doesn't show it.
Awesome, thanks. I will admit I panicked a little when I started going DK by the boats.
Quote Originally Posted by Pie View Post
Anyone being a douche with legitimates like me? XD
lol PLEASE STOP MAKING ME CRASH PIE!
SHEESH!
xD
so all the one hit ko things are done with hfs editing D:?

and anyone have the code for the radius of bombs? or that hfs too
Quote Originally Posted by kid_thor View Post
so all the one hit ko things are done with hfs editing D:?

and anyone have the code for the radius of bombs? or that hfs too


Yes one hit is. Wish i knew for sure which ones are and arent id tell you but i know one hit is and i dont think radius is. lemme look ill find the code real fast and u can test it. im not home or i would

Edit: Ok well i couldnt find w/e they changed it to in any post Karok commands list. But i am told it is not working. I def. cannot search for it myself to test it. Sorry i couldnt help more.
aight ill do that and thx

no problemo lol thx anyways
Quote Originally Posted by Chee12 View Post
Still testing.. When you use the command to do first trans, it doesn't update your top health til you heal or get hit.
You can use trans 2 anytime you use trans 1 and have the SP.
If you use SP to go to trans 2, it does heal you.
It only takes AP for trans 2 once per hour, whether you get points for the AP it takes or not. [For example, do trans 1, get your exp and untrans. Then, trans again, go to trans 2, it takes the AP but you don't get exp.]

WARNING! Err... You can trans in town... Kinda
It goes through the animation and you walk around with the light/dark aura. You can get both auras at once, too.
[Sorry for so many posts in kinda the wrong place, I'll consolidate them after this one]
if you trans in town, you just left click the dk/pally icon and it's gone. the aura disappears w ith the trans (on my char) so you shouldbe fine. the invuln only lasts 10 seconds. by the way i found a semi-invincible mode. it works but you need to hit a key every 10 seconds =/ if you bind bind "o" "plr_play_overlay_sequence dark_knight_transformation_begin_2" (change it to paladin if you want pally) to a key, as you can see mine's to "o", if you trans straight from normal using that comand instead of going dk 1--> dk2, then you get the 10 seconsd invince without the cutscene, you can just spam it before it runs out and you're fine. it's not great but it's better than nothing.
is there a respawn command?
some how god mode does not work for me
sorry i forgot that god mode got blocked
Nevermind found the answer
God Mode is gone.

The best way to achieve this is (assuming you need it for bosses only):

1. Spam Golden balls that 1hit KO
2. Use your character attacks/kicks

e.g. Hidden, when I get in, I spam golden balls and there are a bunch on ground. As soon as I start spinning, a few of them will fly and hit the boss.

Once golden balls are swarming the room, using the smash attacks (for spear lann spin2win) is better to knock them into boss than kicking.

Might need some improvisations here and there, but it will work in some dungeons.

Be careful to never come below the top ranking solo times though. I make sure my runs take 2 mins+ all the time, check the rankings to see what the 1st time is.
Quote Originally Posted by Pie View Post
Since nunya released a public console that allows binds, I guess I might as well post the codes for PieBind and ILikeBindings, since hfs files no longer work also.

Hopefully this will make it easier to bind.

Nexon removed some of the commands, refer to Nicdel's thread.
http://www.mpgh.net/forum/267-vindic...ist-karok.html

Here is a link to Helepheil's thread on useful and working binds, including definitions on commands:
http://www.mpgh.net/forum/267-vindic...-bind-tut.html

Here is the code for transformation:
plr_play_overlay_sequence dark_knight_transformation_begin_1
plr_play_overlay_sequence paladin_transformation_begin_1

Here are some fun commands:
respawn_entities (use this to crash the party leader )
cc_clear_all_ent (use this in party with legitimates when the boss has low hp)
kill (use this in town for lulz)

PieBind bind code:
Code:
bind "q" "cc_fill_all_items;cc_system_message Slots-Have-Been-Refilled" //Fill all items
bind "t" "campfire_repair;cc_system_message HammerTime"
bind "i" "cc_set_sub_weapon javelin_lvl2 999;cc_system_message Some-Fine-Sticks-For-You"
bind "o" "cc_set_sub_weapon handbomb_lvl2 999;cc_system_message KABOOOM"
bind "k" "cc_set_sub_weapon mining_bomb 999;cc_system_message MineAway!"
bind "p" "cc_set_sub_weapon flashbang 999;cc_sytem_message Oooh-Flashy-Lights"
bind "l" "cc_set_sub_weapon hookshot 999;cc_system_message ChainHook"
bind "j" "host_timeplus 120;cc_system_message WOAH-What...Happened?"
bind "y" "DifficultyToggle"

bind "HOME" "cc_enter_colhen_from_rochest"
bind "PGUP" "cc_enter_rochest_from_colhen"
bind "PGDN" "plr_move_speed_barehand 1000;plr_move_speed_town 1000;cc_system_message Pie-Gives-You-RedBull"
bind "END" "lift_throw_force_modifier 9000;cc_system_message Need-A-Hand?"

bind "1" "+quickslot1"
bind "2" "+quickslot2"
bind "3" "+quickslot3"
bind "4" "+quickslot4"
bind "5" "+quickslot5"

bind "6" "blacksmith_craft_time_sec 0.1;dye_craft_time_sec 0.1;cc_system_message Pie-Makes-Dye/blacksmith-Quick"
bind "7" "cc_set_sub_weapon snowball 999;cc_system_message Pie-Gives-You-BallsOfSnow"
bind "8" "cc_set_sub_weapon sticky_bomb 999;cc_system_message Pie-Gives-You-Stickies"
bind "9" "cc_set_sub_weapon javelin_piercing_catacomb 999;cc_system_message Pie-Gives-You-Glowing-Sticks"
bind "0" "campfire_ignite_num_required_props 0;campfire_status_effect_radius 9999;campfire_status_effect_enable_time 1"

bind "UPARROW" "DetonToggle"
bind "LEFTARROW" "HeightToggle"
bind "DOWNARROW" "ObjectSpeedToggle"
bind "RIGHTARROW" "BustToggle"

bind KP_END "SpeedToggle"
bind KP_DOWNARROW "CritToggle"
bind KP_PGDN "host_timescale 1"
bind KP_LEFTARROW "host_timescale 7;cc_system_message 7xFaster"
bind KP_5 "cc_spawn_golden_ball 15 9999999;cc_system_message Pie-Gives-You-Balls"
bind KP_RIGHTARROW "MobT"
bind KP_HOME "TimeToggle"
bind KP_UPARROW "changemap_to_current_random_sector;cc_system_message Ah...Good-Old-Reload-Map"
bind KP_PGUP "lift_evy_damage_factor_ratio 999999;cc_system_message Evie-Rapes-You-With-Object"
bind KP_INS "changelevel 2"
bind KP_PLUS "GravityToggle"
bind KP_MINUS "Lemmings"
bind KP_SLASH "Gmode"
bind KP_Del "FriendlyFire"

alias "HeightToggle" "height1"
alias "height0" "cc_change_figure_height 1; alias HeightToggle height1;cc_system_message Pie-Makes-You-Normal-Height"
alias "height1" "cc_change_figure_height 0.1; alias HeightToogle height2; cc_system_message Pie-Makes-You-Shorter"
alias "height2" "cc_change_figure_height 3; alias HeightToggle height0;cc_system_message Pie-Makes-You-Big"

alias "BustToggle" "bust1"
alias "bust0"  "cc_change_figure_bust 1; alias BustToggle bust1;cc_system_message Pie-Gives-You-Normal-Ones"
alias "bust1" "cc_change_figure_bust 3; alias BustToggle bust2;cc_system_message Pie-Gives-You-Big-Ones"
alias "bust2" "cc_change_figure_bust -3; alias BustToggle bust0;cc_system_message Pie-Gives-You-Small-Ones"

alias "MobT" "mob1"
alias "mob1" "ai_reaction_delay_idle 99999;ai_reaction_delay_alert 99999;alias MobT mob2;cc_system_message Pie-Distracts-Them"
alias "mob2" "ai_reaction_delay_idle 2;ai_reaction_delay_alert 2;alias MobT mob1;cc_system_message mob DelayOff"

alias "SpeedToggle" "speed1"
alias "speed1" "plr_move_speed_sprint 10000;alias SpeedToggle speed2;cc_system_message Pie-Makes-You-Faster"
alias "speed2" "plr_move_speed_sprint 220;alias SpeedToggle speed1;cc_system_message SprintOff"

alias "Gmode" "Gmode1"
alias "Gmode1" "monster_attack_bonus_ratio -80;plr_tired_mode_exit_percentage -1;alias Gmode Gmode2;cc_system_message Pie-Makes-You-Invinsible"
alias "Gmode2" "monster_attack_bonus_ratio 1;plr_tired_mode_exit_percentage 1;alias Gmode Gmode1;cc_system_message GodModeOff"

alias "ShopToggle" "shop1"
alias "shop1" "show_mini_shop;alias ShopToggle shop2"
alias "shop2" "hide_mini_shop;alias ShopToggle shop1"

alias "TimeToggle" "time2"
alias "time1" "host_timescale 1; alias TimeToggle time2; cc_system_message NormalTime"
alias "time2" "host_timescale 2; alias TimeToggle time3; cc_system_message Pie-Makes-Time-2xFaster"
alias "time3" "host_timescale 3; alias TimeToggle time1; cc_system_message Pie-Makes-Time-3xFaster"

alias "CritToggle" "crit1"
alias "crit1" "combat_min_critical_hit_ratio 999; alias CritToggle crit2;cc_system_message Pie-Makes-You-Crit-Like-A-Bitch"
alias "crit2" "combat_min_critical_hit_ratio .01; alias CritToggle crit1;cc_system_message CritOff"

alias "DetonToggle" "det1"
alias "det1" "hand_bomb_detonate_by_throw_delay 0.1;flashbang_detonate_by_throw_delay 0.1;mining_bomb_detonate_by_throw_delay 0.1; alias DetonToggle det2;cc_system_message Pie-Makes-InstantExplosions"
alias "det2" "hand_bomb_detonate_by_throw_delay 3.0;flashbang_detonate_by_throw_delay 3.0;mining_bomb_detonate_by_throw_delay 3.0; alias DetonToggle det1;cc_system_message InstaExplodeOff"

alias "GravityToggle" "grav1"
alias "grav1" "sv_gravity 800;alias GravityToggle grav2;cc_system_message RegularGravity"
alias "grav2" "sv_gravity 0;alias GravityToggle grav3;cc_system_message Pie-TurnsOFF-Gravity"
alias "grav3" "sv_gravity -800;alias GravityToggle grav1;cc_system_message Pie-Inverses-Gravity-For-You"

alias "Lemmings" "lem1"
alias "lem1" "plr_falling_motion_minimum_height 8000; alias Lemmings lem2;cc_system_message Pie-Gives-You-Wings"
alias "lem2" "plr_falling_motion_minimum_height 80;alias Lemmings lem1;cc_system_message NoWingsForYou"

alias "DifficultyToggle" "diff1"
alias "diff1" "current_combat_difficulty 1;alias DifficultyToggle diff2;cc_system_message DifficultyModeNormal"
alias "diff2" "current_combat_difficulty 2;alias DifficultyToggle diff3;cc_system_message DifficultyModeHard"
alias "diff3" "current_combat_difficulty 3;alias DifficultyToggle diff1;cc_system_message DifficultyModeHero"

alias "FriendlyFire" "friend1"
alias "friend1" "mp_friendlyfire 1;alias FriendlyFire friend2;cc_system_message Pie-Lets-You-Hurt-Friends"
alias "friend2" "mp_friendlyfire 0;alias FriendlyFire friend1;cc_system_message FriendlyOff"

alias "ObjectSpeedToggle" "object2"
alias "object1" "phys_timescale 1; alias ObjectSpeedToggle object2; cc_system_message NormalPhysics"
alias "object2" "phys_timescale 3; alias ObjectSpeedToggle object3; cc_system_message Pie-Speeds-Up-Physics"
alias "object3" "phys_timescale 0.1; alias ObjectSpeedToggle object1; cc_system_message Pie-Slows-Down-Physics"
ILikeBindings:

link to what each does:
http://www.mpgh.net/forum/267-vindic...gs-ep-7-a.html
Code:
bind "F1" "cc_quick_chat_action 1;"
bind "F2" "cc_quick_chat_action 2;"
bind "F3" "show_mini_shop"
bind "F4" "cc_mailbox_ui"
bind "F5" "cc_play_emotion 4"
bind "F6" "cc_play_emotion 5"
bind "F7" "cc_play_emotion 6"
bind "F8" "cc_change_figure_height .1"
bind "F9" "cc_change_figure_height 3"
bind "F10" "cc_change_figure_height 1"
bind "F11" "cc_play_emotion 7"
bind "F12" "cc_send_ready_message"
bind "SCROLL" "bandi_capture_toggle"
bind "TAB" "cc_cycle_party_member_selection"
bind "["   "+toggle_whisper_mode"
bind "KP_MINUS" "cc_shot_showui_toggle"

bind "q" "cc_fill_all_items" //Fill all items
bind "t" "campfire_repair"
bind "i" "cc_set_sub_weapon javelin_lvl2 999"
bind "o" "cc_set_sub_weapon handbomb_lvl2 999"
bind "k" "cc_set_sub_weapon mining_bomb 999"
bind "p" "cc_set_sub_weapon flashbang 999"
bind "l" "cc_set_sub_weapon hookshot 999"
bind "y" "current_combat_difficulty 1"
bind "u" "current_combat_difficulty 3"
bind "h" "current_combat_difficulty 2"
bind "j" "host_timeplus 120"

bind "HOME" "cc_enter_colhen_from_rochest"
bind "PGUP" "cc_enter_rochest_from_colhen"
bind "PGDN" "plr_move_speed_barehand 1000;plr_move_speed_town 1000;plr_move_speed_tired 1000"
bind "END" "lift_throw_force_modifier 9000"

bind "1" "+quickslot1"
bind "2" "+quickslot2"
bind "3" "+quickslot3"
bind "4" "+quickslot4"
bind "5" "+quickslot5"

bind "6" "blacksmith_craft_time_sec 0.1; //instant craft
dye_craft_time_sec 0.1; //instant dye
enhance_craft_time_sec 0.1; //instant enhance
enchant_craft_time_sec 0.1; //instant enchant
synthesis_time_sec 0.1" //instant synthesis rune
bind "7" "cc_set_sub_weapon snowball 999"
bind "8" "cc_set_sub_weapon sticky_bomb 999"
bind "9" "cc_set_sub_weapon javelin_piercing_catacomb 999"
bind "0" "campfire_ignite_num_required_props 0;campfire_status_effect_radius 9999;campfire_status_effect_enable_time 1"

bind "UPARROW" "hand_bomb_detonate_by_throw_delay 0.1"
bind "LEFTARROW" "phys_timescale 3"
bind "DOWNARROW" "phys_timescale 0.1"
bind "RIGHTARROW" "phys_timescale 1"

bind KP_END "plr_move_speed_sprint 10000"
bind KP_DOWNARROW "combat_min_critical_hit_ratio 999999"
bind KP_PGDN "host_timescale 1"
bind KP_LEFTARROW "host_timescale 7"
bind KP_5 "cc_spawn_golden_ball 15 9999999"
bind KP_RIGHTARROW "ai_reaction_delay_idle 99999"
bind KP_HOME "ai_reaction_delay_alert 99999"
bind KP_UPARROW "changemap_to_current_random_sector"
bind KP_PGUP "lift_evy_damage_factor_ratio 999999"
bind KP_INS "changelevel 2"
bind KP_PLUS "ai_reaction_delay_idle 0"
bind KP_MINUS "ai_reaction_delay_alert 0"
bind KP_SLASH "monster_attack_bonus_ratio -80"
bind KP_Del "mp_friendlyfire 1"
bind * "mp_friendlyfire 0"
where do i copy this things
Quote Originally Posted by m4a1klein View Post
where do i copy this things
Add a ";" after each bind line in console.
Make sure you remove the commands that don't work.
Quote Originally Posted by Pie View Post
Add a ";" after each bind line in console.
Make sure you remove the commands that don't work.
So we don't just copy and paste the binds into the console? We have to add a semi-colon now? It was working fine for me last night without the semi-color except for those binds that don't work.
Posts 121135 of 185 · Page 9 of 13
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