LightbulbHELP with coding! Autoshoot when crosshair is over enemy

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HELP with coding! Autoshoot when crosshair is over enemy
What is done:
  • raw code
  • Importing screen width,height from TXT file
  • Calculate center position of crosshair (from input values)
  • Working on Fullscreen (even in Win7)
  • Split pixel color to R,G,B layers
  • pixel hue recognition (faster than searching for many various colors of red - cause crosshair has transparency)
  • IF clause (if is crosshair color red) then mouseclick


What has to be done:
  • look for pixel cause of changing position of crosshair
  • Automatic shoot (now working only when repeately pressing left mouse button)

Who am i looking for:
  • advanced programming skill
  • At least minimum understanding of AutoHotkey
  • Ability to know how to write hacks is not needed


Even that it looks like it is done on 70-80%, there are few things i need help with... -Everyone who is interested PM me your E-mail and lets start cooperation!
Good luck bro, i'm watching u
/me ? NO! tehe... should have said it b4...
well hope you will find someone

Hope you find someone...
i want to help : D

i got a regular knowlegde of programming, next year i gonna study software enigeering. I can work with that programm u used for Burst-Program.
also got expierence with Mw2 Modding : D

So call me when u need. : )

Btw. The things what u want in the program is possible.
only thing when its patched its hard to fix that.

Gz
Zanax
I been doing some thinking, anyone remember the MW2 Hack that was based off the Windows 7 Aero Desktop? it used it's overlay to produce the ESP in-front of the game, in windowed mode, could this be extended to APB? or even use the Overlay built into Ventrilo or TeamSpeak, to display the desired ESP results?

In theory all the data needed for an esp is already here, or the game provides it, just need to catch it and use a 3rd party overlay to display it, and PB should not ban for the use of Ventrilo or TeamSpeak overlay in games?
sounds like a tough job, can't wait for it! Love your current shooting delay macros, I can really notice a difference
Well, this isnt going to be easy cirion. I sent you all of what you needed for autoshooting, but theres one flaw... You cant get any pixel data from the game because of how its drawn. Im looking for a way to directly read video output but its not exactly easy. :/
Okay, I have it working I think... xP I'm not 100% sure, but its very close to being finished. He hasn't logged in so I haven't been able to collaborate with him at all. My script is done in autoit, after i converted what he had from AHK. At the current moment im making a GUI for it, so it shouldn't be to long now.
Quote Originally Posted by RAWR(: View Post
Okay, I have it working I think... xP I'm not 100% sure, but its very close to being finished. He hasn't logged in so I haven't been able to collaborate with him at all. My script is done in autoit, after i converted what he had from AHK. At the current moment im making a GUI for it, so it shouldn't be to long now.
was this a reply to my idea for the use of overlay, instead of direct injection?
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