[tested and working]Engine.exe commandline parameters

Posts 1–8 of 8 · Page 1 of 1
[tested and working]Engine.exe commandline parameters
Here they are:

Code:
-windowtitle "CombatArms" -rez Engine.REZ -rez Game -authip 109.234.74.23 -authport 10001 -pcroom 0 -Ver VER_EU_2.1105.01 -UserId
-windowtitle obvious use is obvious.
-rez unsure, change word texture?
-authip change login server
-authport change login server port
-pcroom unsure, debugging settings?
-Ver client version, not server side checked (so you can change it/possibly play with an older version of engine.exe) EDIT, it's checked
-UserId unsure.

Proof:


Come to think of it, does anybody have the server ip of the NA servers, (just start the game and do a netstat) maybe I can play on the NA servers (and vise versa) too.
And these will obviously not work for NA with the current parameters (you'll need to change the -authip parameter for it to work, and the -VER parameter too), ver can be found in the debug messages. And the ip can be found with netstat
If you can tell me a way to find the IP of the servers , i can tell you it , i guess.
Quote Originally Posted by Fabolous View Post
If you can tell me a way to find the IP of the servers , i can tell you it , i guess.
open cmd prompt put netstat press enter
then open up ca and once its open and connected to the server
retype netstat post the new ips/w/e that come up
lol i know the ip's


-authip 208.85.111.14 -authport 10001
for NA
UserId is for when you log in from the web site I believe, since it automatically logs you into CA.
Rez actually has to do with rez files...if u look it up In the lithtech jupiter documentation, u will find more than what u already have here
time to make nxgencodes
jks
Quote Originally Posted by dragonslop View Post
time to make nxgencodes
jks
i wish dude so epic
Posts 1–8 of 8 · Page 1 of 1
This thread is closed for replies.

Tags for this Thread

None

Talk with us