There's a Packet check which only works if you have the developer version of the client and refers to 1 of 3 things, If NewUser, If Admin, If User packets and controls. The reason you can't deploy observer is because it's only operable on the developer client and is not included in the regular client, it's also sever checked so that it can't be enabled via server FOW without passing the admin check. Only way to bypass that is to either figure out the packet call to server with an admin account for the non-developer client or have both. It is vital that your account be classified as admin in order for it to work, otherwise the DB will reject your attempt to call full map view on your connection and client. Unlike some companies LoL did it right, downside... If you don't have less than 50 ping you'll feel it and won't play as well as you would if you had 12 ping you can't blame others for lagging when they kill you, just your own lag.. Sucks.
