Box ESP

Posts 16–30 of 54 · Page 2 of 4
NO TUTORIAL, WE CANT USE IT.... DELETE THIS POST FOR SHIT
Quote Originally Posted by the1domo View Post
ok it is my Box ESP for you all

Code:
inline void DrawBoundingBox (UCanvas* Canvas, APawn* Target)
{
    FVector X,Y,Z,D,E,top,bottom;;
    float width, Left, Right, Top, Bot;

    GetAxes(MyCameraRotation,X,Y,Z);

    D.X = Target->Location.X - MyCameraLocation.X;
    D.Y = Target->Location.Y - MyCameraLocation.Y;
    D.Z = Target->Location.Z - MyCameraLocation.Z;

    if(Dot(D,X) <= cos(90 * 3.14159265 / 180))
        return;

    FBoxSphereBounds Player = Target->Mesh->Bounds;

    top = Target->Location;
    top = WorldToScreen(Canvas,top);

    bottom = Player.BoxExtent;
    bottom = WorldToScreen(Canvas,bottom);

    width = ((top.Y - bottom.Y) / 3);

    Left  = top.X + width;
    Right = top.X - width;
    Top   = top.Y;
    Bot   = bottom.Y;

    Canvas->Draw2DLine(Left,  Top, Left,  Bot, Green);
    Canvas->Draw2DLine(Left,  Bot, Right, Bot, Green);
    Canvas->Draw2DLine(Right, Bot, Right, Top, Green);
    Canvas->Draw2DLine(Right, Top, Left,  Top, Green);
}
Im just amaze how you guys can create this kind of code! can you pm me a tut on how to get one of this.
@domo..........

can u help me with teamcheck/enemy please my client crashes
if i use
if(APBPawnTarget->m_MissionSideInfo.m_nSideID != APBPawn->m_MissionSideInfo.m_nSideID)
{
......
}
Quote Originally Posted by tatan19 View Post
@domo..........

can u help me with teamcheck/enemy please my client crashes
if i use
if(APBPawnTarget->m_MissionSideInfo.m_nSideID != APBPawn->m_MissionSideInfo.m_nSideID)
{
......
}
Try something like this:

if(APBPawnTarget->m_MissionSideInfo.m_nMissionUID == APBPawn->m_MissionSideInfo.m_nMissionUID


APBPawnTarget->m_MissionSideInfo.m_nMissionUID != 0
just check the faction than you dont need to screw around whit the sideID
if someone gets the pointers, an aimbot is really not much work after this.
Quote Originally Posted by gogodr View Post
if someone gets the pointers, an aimbot is really not much work after this.
LOL 'not much work after this' do you even ever wrote a hack, this is when all the works starts and making a decent aimbot is defintly not simple and you need to think of alot of things like finding the best target checking if he is visble ping corr, ...

But yea like i seen here this is more a leecher forum than a forum where people are making hacks so its normal i think to find such stupid comments here
Quote Originally Posted by bwarrior View Post
LOL 'not much work after this' do you even ever wrote a hack, this is when all the works starts and making a decent aimbot is defintly not simple and you need to think of alot of things like finding the best target checking if he is visble ping corr, ...

But yea like i seen here this is more a leecher forum than a forum where people are making hacks so its normal i think to find such stupid comments here
in a part you're right...i wonder now if this thing is detected or not...like a noobie i think how to make things udetectable...is not explained...but you need a way to bypass the check of the game...injection is detectable...aimbot could be more easy than think...i mean is not necessary to code on the game but only on the esp hack...
Quote Originally Posted by Waverunner View Post
if(APBPawnTarget->m_MissionSideInfo.m_nMissionUID == APBPawn->m_MissionSideInfo.m_nMissionUID
still geting client crash

anyway to contact u bwarrior?
Quote Originally Posted by genma69 View Post
in a part you're right...i wonder now if this thing is detected or not...like a noobie i think how to make things udetectable...is not explained...but you need a way to bypass the check of the game...injection is detectable...aimbot could be more easy than think...i mean is not necessary to code on the game but only on the esp hack...
Those things you can find about how pb detects hacks and how to make your hack undetectable again (but this is for the creator only) and its not the injection thats detected the thing that happens most now is pattern/sing scans and these are only effective if they have your hack so if your hack is not public it will stay undetected for verry long (maybe even forever) thats why you dont see much public hacks also.
And you dont code on the game to find offsets you need to disassemble it and search for it and i think you mean making a SDK from the game when you say "code on the game" and if you can acc pull that off than yes the "hack" is easier to make than making a SDK (i dont realy looked into making a SDK but it doenst seem that simple)

Quote Originally Posted by tatan19 View Post
still geting client crash

anyway to contact u bwarrior?
i think you are that simley face on uc if so i already answerd theire
Thank You For Sharing
@bwarrior
ye thank u alot got it working!
and how did u fix the Box ESP sizing if u rotate the camera up and down?
You really didn't do anything for a tutorial, you just said "What these are for". Show us the steps etc. please.
Rofl this is amazing... Everyone begging to get a tut =D

Well its fucking ridiculous that he only tells wtf they do and calls it a tut? if that's how you make your tut then just put the full fucking source code ready to compile so i don't have to read the bullshit and just compile it and play.
Posts 16–30 of 54 · Page 2 of 4
This thread is closed for replies.

Tags

None

Talk with us