Need help with weapon range
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + range) = 172200.0f;
}
}
What is the problem here? Please help!
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + range) = 172200.0f;
}
}
What is the problem here? Please help!

