Thumbs upUse C++ code and make hacks

Posts 76–90 of 100 · Page 6 of 7
1>------ Build started: Project: YourProjName, Configuration: Release Win32 ------
1> Yourproj.cpp
1> Generating code
1> Finished generating code
1> YourProjName.vcxproj -> C:\Users\Vini 2\Documents\Visual Studio 2010\Projects\YourProjName\Release\YourProjName.dl l
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Helpe-mee!
Quote Originally Posted by headshotta View Post
1>------ Build started: Project: YourProjName, Configuration: Release Win32 ------
1> Yourproj.cpp
1> Generating code
1> Finished generating code
1> YourProjName.vcxproj -> C:\Users\Vini 2\Documents\Visual Studio 2010\Projects\YourProjName\Release\YourProjName.dl l
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Helpe-mee!
you got the work perfectly,
you have your .dll
you just dont hack a hack
as well as "cut"? help me please!
God. You compiled the source correctly and now search your dll file and inject it :|
I wanna stop hacking and join the other side of the hustle
I dont want one on one help or nothing i just want people that know whats up to inbox me any necessary links to get started programming whatever i need to program in order to get that push to learn CA specifically im dedicated i promise that, i only work 30 hours a wk. so its workable... if youll take the time to put some thoughts in my head i would bee hittin the lottery cause i dont know where to start. i appreciate everyones posts but like said previously theres no explaination i need to know how to look for what your trying to give me...i dont wanna copy your codes i wanna know how ya got em...any help is fantastic, please dont flame and dont give me a dumb responce if you dont code hacks...well...please overlook this, congrats on your knowledge of coding though great post!
ok i get some of this but where do u find the "plug in info" if u want to make it for a certian game im trying to learn but doing it yourself is the hardest way to learn sence i learn from being shown and haveing it explained to me so any other info would be great and thanks every one for your great hacks i like to use them now want to learn to make them and help spread the joy of hacking

yall can message me with info if u would like and if i have a question would be nice to know i have the right person for the answer u know?
omg i thought this would be soooo hard because everyone is like YOU NEED TO KNOW C++ and im like wtf is that and now i know Thanks SOO MUCH for the help
i would love too learn to c++ if some one has time they could pm me and maybe point me in the right direction please (:
Quote Originally Posted by flameswor10 View Post
Yes, but creating a thread makes the msgbox popup, but not pause the game.
Basically all you're doing to stalling the game. By showing the messagebox, the process is put to sleep until the messagebox is destroyed.
I know c++ but I am new at MPGH, and I want to learn making hacks if someone could help me, i will help in future.
Where do i get the code from? do i make it?
Quote Originally Posted by flameswor10 View Post
Let me Explain.

Code:
#include <windows.h>

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
// DllMain is an optional function for you to declare.
// It serves as the entry point for any DLL
{
	DisableThreadLibraryCalls(hDll);
	// Make a call to DisableThreadLibraryCalls with the hModule variable
	// as its argument; Doing this is an optimization trick to prevent
	// needless thread attach/detach messages from triggering further calls
	// to our DllMain function.
	if ( dwReason == DLL_PROCESS_ATTACH )
	{
		//When your process gets attached, show a messagebo.
		MessageBoxA(NULL, "This is my MsgBox WOO :D", "My MsgBox", MB_OK);
		//The message will say "This is my MsgBox WOO :D" with the title of "My MsgBox".
		//The only button that the messagebox will be the OK button.
	}
return TRUE;
// Although the return value doesn't actually matter. You return the value TRUE or FALSE indicatinng success or failure.

}
http://www.mpgh.net/forum/207-combat...ll-coding.html

This tut is more detailed
Brief question. What is the purpose of the HackOn thing? And could you not use a switch statement if you need more than one hack? The HackOn seems slightly useless, and booleans+Switch statement would make the hack a lot easier to modify, would it not?

(I am referring to your tutorial)
Learn the basics of c++ and then come back so you at least know what this does.
So for creating hacks would we have to create a base for our code to make sure the game and shiz is running so we don't edit memory that isn't allocated to the game then say when we hit a key the hack activates and the bytes are manipulated?
CA will down ...
Posts 76–90 of 100 · Page 6 of 7
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