Pointer & BaseAddress
Now: CrossFire NA - 1069
Game Pointer [dwPlayerPointer]
Cshell.dll+32B0E8
Release Addies:
- Fly AnyWhere: [Cshell.dll+32B0E8]+0x38C = 1
- Super Jump: [Cshell.dll+32B0E8]+0x249 = 0
- Unlimit Ammo: [Cshell.dll+32B0E8]+0x1FC = 9999
- No Reload/WeaponChange: [Cshell.dll+32B0E8]+0x2F0 = 0
- Spy Mode: [Cshell.dll+32B0E8]+0x48C = 0
- Fast Fire: [Cshell.dll+32B0E8]+0x220 = 0
- Fall Thr Wall : [Cshell.dll+32B0E8]+0x1C0 = 10
- No Fall Damage: [Cshell.dll+32B0E8]+0x25E = -1
Cshell Pointer [ BaseCshell ]
Cshell.dll+A287A8
Console Command [ ILTClient ]
[Cshell.dll+322B94]+0x1F8
Have Fun!!!
Game Pointer [dwPlayerPointer]
Cshell.dll+32B0E8
Release Addies:
- Fly AnyWhere: [Cshell.dll+32B0E8]+0x38C = 1
- Super Jump: [Cshell.dll+32B0E8]+0x249 = 0
- Unlimit Ammo: [Cshell.dll+32B0E8]+0x1FC = 9999
- No Reload/WeaponChange: [Cshell.dll+32B0E8]+0x2F0 = 0
- Spy Mode: [Cshell.dll+32B0E8]+0x48C = 0
- Fast Fire: [Cshell.dll+32B0E8]+0x220 = 0
- Fall Thr Wall : [Cshell.dll+32B0E8]+0x1C0 = 10
- No Fall Damage: [Cshell.dll+32B0E8]+0x25E = -1
Cshell.dll+A287A8
Example:One Hit Kill - No Weapon Weigh ETC...
[Cshell.dll+322B94]+0x1F8
Example: FogEnable 0/1 - CursorCenter 0/1




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