No Fall Damage

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No Fall Damage
Code:
0xA2878C
use it like this :

Code:
DWORD xD = (DWORD)GetModuleHandleA("CShell.dll");
*(float*)( cshell + 0xA28790) = tehe;
don't think that u r smart the code is right
if u going to use it add me in credits
ok ty bro
Thanks for sharing
hlep me pls man how i can put it where to put this code cuz i am new in c++ and codeing
Thank You A7med
if((*(DWORD*)((*(DWORD*)(CShell+LtClient))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+LtClient))+ (4*i))) + 0xA2878C) = 100;
That is correct code no worngs
Quote Originally Posted by Snoopys View Post
if((*(DWORD*)((*(DWORD*)(CShell+LtClient))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+LtClient))+ (4*i))) + 0xA2878C) = 100;
That is correct code no worngs
you can take it al lot easier
If(nofalldmg) //Boolean
{
if(PlayerPointer!= 0) //game Null Check, PlayerPointer.
{
*(float*)(CShell+0xA28790) = 0; //Cshell + NoFallDamage Addie.
}
}
Quote Originally Posted by Snoopys View Post
if((*(DWORD*)((*(DWORD*)(CShell+LtClient))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+LtClient))+ (4*i))) + 0xA2878C) = 100;
That is correct code no worngs
Leecher, why do you loop trough weapons with nfd?
Quote Originally Posted by Snoopys View Post
if((*(DWORD*)((*(DWORD*)(CShell+LtClient))+(4*i))) != NULL)
*(float*)((*(DWORD*)((*(DWORD*)(CShell+LtClient))+ (4*i))) + 0xA2878C) = 100;
That is correct code no worngs
i won't help leecher
Code:
				   if(nofall)
				   {
					   if(Pointer2!= 0)
				   {
					   *(float*)(CShellBase+0x2DDEC4) = 0;
				   }
				   }
Actually it's a char string called damagezone. To make it work all you need to do is:
Code:
while(exit == false)
{
     if( getAsyncKeyState(vk_f6) 
     {
          if( (•(char•)cshell + 0xA2878C) == 'd' )// not sure if it's a cap
          {
               •(char•)cshell + 0xA2878C = 0
          }
          else •(char•)cshell + 0xA2878C = 'd'
     }
}
Quote Originally Posted by tdct View Post
Actually it's a char string called damagezone. To make it work all you need to do is:
Code:
while(exit == false)
{
     if( getAsyncKeyState(vk_f6) 
     {
          if( (•(char•)cshell + 0xA2878C) == 'd' )// not sure if it's a cap
          {
               •(char•)cshell + 0xA2878C = 0
          }
          else •(char•)cshell + 0xA2878C = 'd'
     }
}
but u have to add the offset 0x4
so it be 0xA28790
ex : •(char•)cshell + 0xA28790 = 0
or •(char•)cshell + 0xA2878C + 0x4 = 0
for me my code for NoFallDamage is Working
by me it gives error, when i join a Room, and press F11(my hotkey for NFD) it crash.. Send error report. ;S
You need a bypass is what I hear, I might debug it when I get home and see what gives you the error
Posts 1–15 of 30 · Page 1 of 2

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