aniti-hack

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aniti-hack
ok so i have a legit clan,
i would love to have someone make a private anti-hack, i would like it to check the prosseses for odd ones then upload the "LOG" to a website(private)
that they have to install it it starts when ever Engine.exe, any common games are running

please someone help
i would get some fourm of payment adventualy im getting NX soon(PM me)
You sir are asking for something hard...It might take me 2-3 weeks...Without help but ill get some..Ill try to make one for you.. just wait..
Quote Originally Posted by spookyskunkk View Post
You sir are asking for something hard...It might take me 2-3 weeks...Without help but ill get some..Ill try to make one for you.. just wait..
ok TY i would like it to scan the memory for any un reconized then send that in a DOC to email but do all that in backround becouse screenshots take way too much some people dont got good internet so yah.

i can get u 20-40 NX?
Just a suggestion to whomever is going to make it, set up the anti-hack to start CA itself instead of starting the anti-hack and then CA, as well as set it up to do automatic screenshots of the screen every certain amount of time, and set it up so it can detect current injectors, as well uploading the information on the user to a MySQL database (easier to read).

Also a login to the anti-hack would be a good idea as well to make it easier to track each member of the clans activities.
I agree with Lehsyrus. If it were me doing it, I'd encrypt some of the games files on disc and therefore force the user to run the antihack loader (and login) in order to play. Then let the loader inject the antihack module into CA which makes it harder for the average user to terminate it.

And if the game/the games real hackshield hooks WriteProcessMemory() and so on, you already know that if they use hacks, they will inject them. So you could just fetch a list of currently loaded dll's in the process and compare them with a "normal list" for the game, if anything looks odd -> upload the info including hack name and time for occurence to a mysql db.

Naturally they could reinstall the game in order to bypass the loader. This is however simply solved I guess, the loader should save whenever they connect to the database and if you see them ingame but the loader haven't been running for weeks, it's a sure bet they done something fishy and you probably want to kick them out of the clan.
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