
VOID CosolePush(CONST CHAR *Command)
{
__asm {
PUSHAD;
NOP;
MOV EAX, LTClientEXE;
WAIT;
MOV EBX, LTClientEXE;
WAIT;
NOP;
CMP EAX, EBX;
NOP;
add eax, 4
JZ Hello;
NOP;
Hello:
NOP;
PUSH Command;
NOP;
MOV EAX, LTClientEXE;
NOP;
CALL EAX;
NOP;
ADD ESP, 0x4;
NOP;
sub EDI, 0x5;
sub esi, 0x1;
POPAD;
}
}
ConsolePush("SkelModelStencil 1");

void __cdecl RunConsoleCommand( const char* cCommand)
{
void* address = ( void* ) ADDR_CONSOLEUNWRAPPED;
__asm
{
Push cCommand
call address
add esp, 0x4
}
}