About Chamscould anyone give me a source code of chams for nomenu? i've already searched everywhere but i couldn't find it.
void Chams() { if(stride == 28){ pDevice->SetRenderState(D3DRS_ZENABLE,false); pDevice->SetRenderState(D3DRS_LIGHTING, true); pDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); pDevice->SetRenderState(D3DRS_FOGENABLE, false); pDevice->SetRenderState(D3DRS_AMBIENT, Collor); }}}
Originally Posted by Alex_Agnew void Chams() { if(stride == 28){ pDevice->SetRenderState(D3DRS_ZENABLE,false); pDevice->SetRenderState(D3DRS_LIGHTING, true); pDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); pDevice->SetRenderState(D3DRS_FOGENABLE, false); pDevice->SetRenderState(D3DRS_AMBIENT, Collor); }}} thanks sir aero!